The Commandos FAQ - alt.games.commandos
Version: 5.0
Updated: 20/10/2004
Created: 03/05/1999
Author: Awpy (original version 3.2)
Co Author: Iakovos (updated version 4.0)
Maintainers: Awpy/Iakovos
Major Contributors:
xcom01 (Tips on C2, Tips on C3, Questions on Tactics)
1shot1kill (Tips on C2, Questions on Tactics)
Miss V (Newbie Guide, General Terms)
Rayvin (Answer to the Bonus missions)
Phoenix AG (Tips on C2, Tips on C3, creator of AGC IRC Channel)
Jim Morris (Links' section, C2 high scores/rank)
Tom Trude (Tips on C2)
Gunnar Harboe (Faq pointer)
Mack the Knife (Commandos 2 Patch News, Tips on C2)
Threo (Commandos 2 Patch News)
LuckyBob1985 (Easter Eggs)
Wouter (AGC IRC Channel Details)
Yakkalot (Easter Eggs)
Christopher Lew (The Brandeburg Commandos' History details)
n_lewendon1 (Books on tactics and strategy details)
Mike Souto (Eidos Interactive Technical Support)
kkoutbox (C2 bonus missions)
Jem (C2 gameplay issues)
Grey Mouser (Eidos Interactive Technical Support)
Ragsy (Questions on Tactics)
Bart Dumon (Hints and Tips on Commandos 2)
@m (Forum mod & webmaster of TAFN)
Ashwin (Questions on Tactics)
Mr 47 (C3 music tips, Mission Creator)
Bertie (C3 quick reference hotkey chart)
DCasso (Tips on C3)
Rufus (Tips on C3)
Comments:
Iakovos indianos@ath.forthnet.gr
iakovos265@hotmail.com
Posting-Frequency: Once a month or whenever
Changes since last post: COMPLETE MAKEOVER.
*** NOTE: Please remove any previous versions of this document, since this
version contains updated information. ***
------------------------------------------------------------------------
Updates indicated by *
New sections/questions marked **
Contents:
1. Introduction
1.1 Pre-History of AGC - History of the AGC FAQ*
2. Where can I get the FAQ?*
2.1 Why should I read the FAQ?
3. What versions of Commandos are there and does the FAQ cover them?*
4. What is Commandos?*
4.1 Where do the Commandos belong to?*
4.2 What about the real Commandos?
4.3 Were there any German Commandos?
4.4 How about some books on strategy and tactics?**
5. When or is there going to be a Commandos 2?*
5.1 A Brief History of a nervous breaking game?**
6. When or is there going to be a Commandos 3? A Commandos 4?**
6.1 Which movie titles or film stories were featured in all four Commandos?*
6.2 Any Easter Eggs?
7. Patches: C:BEL/ C2:MOC/ C3:DB**
8. Alt.Games.Commandos Glossary and Newbie Guide
8.1 General Terms
8.2 Rules of the Newsgroup
8.3 Commandos' Games-Terms
8.4 Commandos' Characters-Terms*
9. Missions' Namelist: Brief Description Summary*
10. Major Gameplay Issues in the Commandos series*
10.1 CBEL Issues**
10.2 CBTCOD Issues**
10.3 C2MOC Issues**
10.4 C3DB Issues**
11. Commandos Ranking System*
12. Hints and Tips on Commandos 2
12.1 Multiplayer Help
12.2 Commandos 2 High Scores
13. Hints and Tips on Commandos 3**
13.1 Multiplayer Help**
14. Frequently Asked Questions on Tactics*
14.1 CBEL Questions*
14.2 CBTCOD Questions*
14.3 C2MOC Questions*
14.4 C3DB Questions**
15. The hot keys*
16. Cheat codes*
17. Level Codes (Passwords)
18. Can anyone be a real expert on everything concerning Commandos?**
19. Links or Where can I go for more information?
19.1 I'm confused: aren't there already other Commandos' FAQs around?
19.2 Forums and Newsgroups
19.3 Commandos' Related Links
20. The Alt.Games.Commandos Internet Relay Chat (IRC) Channel & MSN
20.1 Making an Entrance in #altgamescommandos
20.2 Logging In
20.3 How to actually enter the Room
21. Credits*
------------------------------------------------------------------------
1. Introduction
Welcome to the Commandos Frequently Asked Questions List. This document has
been created for the newsgroup alt.games.commandos. Please read this FAQ
before posting to the newsgroup as it may well answer one, some or even all
of your questions straight away. This Faq does not mean " IT Solves All
Problems", because in a unmoderated group such as this one, it is the group
which controls the ethics, environment, and direction of the newsgroup, and
that means lurkers as well as posters.
The purpose of this FAQ is to answer as many questions concerning the
Real-Time Strategy (RTS) games of Pyrostudios ("Commandos Behind Enemy
Lines", "Commandos Beyond the Call Of Duty", "Commandos 2 Men Of Courage"
and "Commandos 3: Destination Berlin") as possible, and do this as
objectively as possible. Nevertheless, wherever deemed appropriate or
helpful, we have added some personal comments, so some degree of
subjectivity is bound to sneak it's way in.
AGC is an unmoderated Usenet newsgroup for discussions about the commandos
series. Since this newsgroup is frequented by both young and old people from
all over the world, we should all keep good Netiquette in mind. :-)
The language in AGC is English, although you can ask a question in your own
language if you think that someone might answer it.
By writing this FAQ we do not mean to imply to be the Ultimate Authority on
"Commandos", or on any matters surrounding the Usenet and the newsgroups. We
borrowed from a number of sources, including reviewing and
adding key parts of other "Good" faqs around (see end of this FAQ for more
info) wherever needed, went from memory here and there, or plainly made it
up, as long as it sounded good, or heroic (Just kidding!) (No, really!).
This FAQ is not here to replicate, in it's entirety, what is already
included in the documentation supplied with each game.
1.1 Pre-History of AGC - History of the AGC FAQ
The birth of Alt.Games.Commandos has been dated to the early midsummer of
1998. The first post ever to appear here was on the 7th of July 1998 by a
guy called Stand-fest. His topic's title was "Pass-words" for Commandos BEL
and included codes for levels 2 up to 7.
This Ng was created by two Commandos fans, Pablobob and Scott; one who
posted in alt.config the request for an AGC group, the other for creating it
just for the game. Thank you both.
At this moment it would be memorable to read the topics on this matter (the
whole subject brings tears to our eyes :) :
Date: 02/07/1998
Author:PabloBob
e-mail: Pablobob@the18thhole.com
Topic's Title: "Re: PROPOSAL: alt.games.commandos"
Newsgroups: alt.config
Message posted as follows:
For stratedgies, help with missions and different tactics for MP.
Date: 02/07/1998
Author:Ruediger Landmann
e-mail: s302728@student.uq.edu.au
Topic's title: Reply to previous message.
Newsgroups: alt.config
Message posted as follows:
Hi Bob.Your proposal should have a little more to it-
(1) A Charter, defining what's appropriate and not appropriate for posting
to the group.
(2) A Justification of Readership with some recent figures about how many
posts there are about this game on already existing groups. You can
research this at Dejanews.Good luck with your proposal.
Date: 02/07/1998
Author:PabloBob
e-mail: Pablobob@the18thhole.com
Topic's Title: Reply to previous message.
Newsgroups: alt.config
Message posted as follows:
Thanx, never done this sort of thing before and I love the game... :)
I'll research it a tad more, then see if I'll come back for another shot
PabloBob
A simple sentence, a weird message - proposal composed of exactly 10 words
was the birth sign for this Ng. Pablobob promised to do more research on the
subject but he was cut short. Another more ambitious fan of the game,
frustrated about the obvious (it takes a long time to create a Ng these
days) decided to do it himself. And he was successful. Even himself, back
then, could not believe what he had accomplished. Now, in retrospect, even
ourselves can not believe what we as fans have accomplished through the
years.
The Ng was created without a Charter and a Justification of Readership (two
very important things today for the god-administrators) but from the pure
love for the game. It is the thing that purely pinpoints every commando fan
out there. The AGC was born. And the Newsgroup was lucky. From the early
days on the Ng got the attention of fans and Eidos itself.
Date: 06/07/1998
Author: Scott
e-mail: Scott@swanfami.globalnet.co.uk
Topic's title: "WOW 1 group i created that's working out fine ;)"
Newsgroups: alt.games.commandos
Message posted as follows:
well i saw the post from some guy in alt.config and thought this
games cool i played it at me m8's and i hate the way these ppl in
alt.config think about new groups so stuff them one control message later
a NEW newsgroup for all these commando fans
and EVEN a post from edios themselves wow ;)
Scott
http://www.greatscott.home.ml.orgor if that doesn't work
http://members.tripod.com/~JHVoodooCH/index.html7843939
Date: 06/07/1998
Author: Pablobob
e-mail: Pablobob@the18thhole.com
Topic's title: reply to previous message
Newsgroups: alt.games.commandos
Message posted as follows:
Yah man, when i posted that msg at alt.config, I had absolutely NO idea of
what I was doin... Just liked the game :)
And hey, whatya know, they made it for me!
Woohoo!
PabloBob
The post of Eidos that Scott refers to was made by an Eidos Producer of
Commandos who visited the Ng and gave frequently advice on the game. Sadly
he has stopped posting since the summer of 1998. All the Eidos support this
Ng had officially was gone with him.
Date:1998/07/06
Author: Eric Adams
e-mail: eadamsXXX@eidos.com
Topic's title: "Hello from the US Producer"
Newsgroups: alt.games.commandos
Message posted as follows:
Thanks all for creating this group. It is terrific to see all the
commandos fans. I plan to monitor the group from time to time and give
you all inside scoops and help. I can limitly help on technical support
and gameplay questions. However, I cannot respond to all questions.
Our first US review: 93%
http://www.combatsim.com/commando.htm
Eric Adams
US Producer
We do not have any information on this producer being part of the Commandos
2 team but we know that Eric W. Adams is credited as a US Producer in both
CBEL and CBTCOD. More info on old AGC posts can be found on www.google.com.
The birth of Alt.Games.Commandos Frequently Asked Questions has been dated
in the early beginnings of 1999, 11 months after the release of the game and
the standalone addon. The first post ever to appear here asking for a faq on
the game was on the 26th of April 1999 by a guy named Dolph. His topic's
title was "Does this NG have an FAQ?" with a simple Yes/No as message body.
Dolph was kind enough to explain what
a faq really is. After that moment (and an unhappy jdc replying bitterly
that there is no faq around) two main people were involved in creating the
faq, Iakovos who got things going (as usual) and Awpy who kindly responded
and got to work.
Date: 28/04/1999
Áuthor: Dolph
e-mail: Dolph@cupar0.demon.co.uk
Topic's title: "Re: Does this NG have an FAQ?"
Newsgroups: alt.games.commandos
Message posted as follows:
Basically, a groups' FAQ contains the protocols for that group. So yes,
it will contain questions like those suggested by you. It also contains
the most frequently asked questions (strangely enough), such as "where
can I get a patch", "where can I get a walkthrough for...", "what are
the cheats for..."
The theory behind the FAQ is that it gets posted once or twice a week,
and is also available online, so anyone new to the group can read it
before they start posting. For an example see
http://website.lineone.net/~gangsters/faq/index.htm,
the alt.games.gangsters FAQ.
It helps keep a group a bit fresher, rather than it being filled with
the same questions over and over and over and......
So, does this group have one or not?
DOLPH
( O O )
---oooo----U---oooo---
Remove *'s to reply
http://www.cupar0.demon.co.uk - Commandos BTCD
Mplayer-Dolphus
ICQ-6839856
Date: 30/04/1999
Author: Iakovos
e-mail: indianos@ath.forthnet.gr
Topic's title: "Re: The FAQ, an open invitation."
Newsgroups: alt.games.commandos
Message posted as follows:
Hi,
from all my knowledge in this NG there isn't still a NG FAQ available here.
As you say it takes a lot of hard work and time to create and maintain a
faq, especially if one doesn't exist yet.
It would be great if someone (or a group of people) is willing to gather all
the available information and create the commandos FAQ. Although I haven't
got the time to be an active member of this Project
( exams come first) I am inviting anyone who has the power, the will and
the necessary time to spend to be a pioneer and create the Faq of commandos.
I am able though to provide all the information I've got concerning the
games of commandos and other Faqs I've taken from other newsgroups to the
ones who are willing to undertake this diffucult task.
Thank you all for listening,
Iakovos
Date: 03/05/1999
Author:Awpy
e-mail: Awpy@NOSPAM.demon.co.uk [not active now]
Topic's title: Reply to previous message.
Newsgroups: alt.games.commandos
If fellow posters can help out with bits and pieces then I can have a go
at sticking something together. It will take a while to get it up and
running.
If people like yourself can offer any information it would be gratefully
received.
Ironically the day Awpy posted his reply that same day the faq was created.
The Commandos FAQ -alt.games.commandos Under Construction Version: 1.0
Created: 3/5/99 was barely a 3-page document. It covered basic things about
the game and was followed by a lovely suggestion: "As the FAQ is currently
in its infancy please check back regularly for updates."
And so the journey begins... and continues :)
The alt.games.commandos Newsgroup now has a faq of its own, a charter and a
Justification of Readership that surpasses the 20.000 posts in the 7 years
of its existence.
------------------------------------------------------------------------
2. Where can I get the FAQ?
The FAQ will be posted to alt.games.commandos once a month.
The FAQ will also be available on the World Wide Web as soon as Awpy gets a
chance to upload it all and provide a better look for it.
Version 4.1 is available here:
http://www.strategyplanet.com/commandos/
(go to the Newsflash Section, issue 13, November 2001)
Reposts of this Faq will be available after great (or general) demand.
2.1 Why should I read the FAQ?
You should read the FAQ for your OWN sake, because it will help you to:
- Understand the rules and conventions that apply to alt.games.commandos.
- Learn the abbreviations and special terminology used there.
- Avoid asking a frequent question and annoy everyone.
- Learn interesting and little-known facts about Commandos.
You don't have to read the FAQ in its entirety. You should however read
its Subjects 8,10-14 before the first time you post. It would be wise to
look over the table of contents before you ask a question to see whether
it might be answered in the FAQ. If you familiarize yourself with the
topics covered by the FAQ, you can use it as a powerful reference tool.
------------------------------------------------------------------------
3. What versions of Commandos are there and does the FAQ cover them?
At the moment there are four (4) Commandos' titles available and this FAQ
includes all four of them.
They are...
Commandos: Behind Enemy Lines
Publisher: Pyrostudios, Eidos Interactive
Time of original release: Summer 1998
Type of game: Real Time Strategy
Format: PC, on 1 CD-ROM
The first release, comprising of twenty missions and 6 trainer missions.
Commandos: Beyond The Call Of Duty
Publisher: Pyrostudios, Eidos Interactive
Time of original release: January 1999
Type of game: Real Time Strategy
Format: PC, on 1 CD-ROM
Again this is a stand alone program with 2 training missions and a further
eight missions. Where generally the scenarios are bigger than in Behind
Enemy Lines. Extra features added like the ability to knock people out and
then take control of them. Also some extra weapons.
Commandos 2: Men Of Courage
Publisher: Pyrostudios, Eidos Interactive
Time of original release: September 2001
Type of game: Real Time Strategy
Format: PC, on 3 CD-ROMs, PS 2 and XBox versions
The second Major Release, comprising of 2 training missions, 10 original
missions and 10 bonus missions. The scenarios are bigger than in Behind
Enemy Lines and Beyond the Call Of Duty combined together.
A lot of Extra features were added like the ability to order people around
and the invention of inventories for each commando, plus the going into
buildings 3d view. New techniques and lots of extra weapons. Plus two new
commandos were introduced and an entire different theater of Operations, the
Pacific Theater. On the side of the bad guys Japanese happen to be the
second villain next to the Nazis.
Commandos 3: Destination Berlin
Publisher: Pyrostudios, Eidos Interactive
Time of original release: September 2003
Type of game: Real Time Strategy
Format: PC, on 3 CD-ROMs
The third Major Release, comprising of 2 training missions and 12 original
missions (1 of them is a timed mission set to 15 minutes). The scenarios are
bigger than in Behind Enemy Lines and Beyond the Call Of Duty but smaller
than in Commandos 2. A lot of Extra features were added but the hot keys
were taken out. New techniques and lots of extra weapons were added. Two
commandos were cut out (Natasha, the Driver) and three separated but linked
campaigns were introduced. On the side of the good guys the Russians were
introduced.
Demo versions are also available for the titles of BEL, BTCOD, C2MOC and
C3:DB.
The C:BEL demo consisted of two missions, 1 and 3 from the full title.
The C:BTCOD demo is mission 5 from the full title.
The C2:MOC demo is mission 8 from the full title.
[Note:This version was released ONLY to major gaming magazines and sites.
This demo version was never introduced officially to the fans, although some
got hold of the demo by unproper channels. The demo of Commandos 2 was not
officially sponsored by Eidos, as it was a beta version of the game.]
C3:DB demo consisted of mission 4 from the Europe Campaign.
Although not all weapons and features are available on all demos.
------------------------------------------------------------------------
4. What is Commandos?
Commandos is a real time strategy game set in World War 2. You take charge
of a small number of men and are given specific objectives in enemy
territory. Your tasks vary from rescues, assassinations, stealing various
objects and destroying various structures and vehicles. Many war theatres
are also covered like Europe, Africa, the former Soviet Union, Asia and the
Pacific Islands.
4.1 Where do the Commandos belong to?
The commandos of the game belong to the Commandos Unit formed by Lieutenant
Colonel Dudley Clark around 1940. Their Training center is the Scottish
Castle of Achnacarry while their Headquarters is stationed in the Combined
Operations Headquarters in IA Richmond Terrace, Whitehall, S.W. 1.
They were originally six but 3 more (two humans and a dog) were introduced
in Commandos 2, making the legendary half dirty dozen to a total number of
9. In Commandos 3 however, three of them (Natasha, the Driver plus the dog)
were left
out, bringing their number to the legendary half dirty dozen again.
4.2 What about the real Commandos?
The term commando was firstly introduced in South Africa and it means
"silent warrior". It was used to describe a unit of the Boers tribe. Later
on it was used to describe the commandos we know today.
The term commando can be found in the Merriam-Webster Online Dictionary:
http://www.m-w.com/
The dictionary entry reads:
Main Entry: com·man·do
Pronunciation: k&-'man-(")dO
Function: noun
Inflected Form(s): plural -dos or -does
Etymology: Afrikaans kommando, from Dutch commando command, from Spanish
comando, from comandar to command, from Late Latin commandare ( < cum +
mandare = together + I allow/command/permit )
commando (Spanish) < verb commandar < commander (French) < commandare
(Latin) < cum+ mandare
Date: 1884
1 South Africa a : a military unit or command of the Boers b : a raiding
expedition
2 a : a military unit trained and organized as shock troops especially for
hit-and-run raids into enemy territory b : a member of such a unit
The first Commando operation in the world was the seizure of Troy with the
ploy of the "Trojan Horse", inspired by the cunning king of Ithaca, Ulysses.
During the great war of 1940-1945 Commandos units were formed by both sides,
and the term Special Forces was introduced as well.
The Term Commando historically signifies a small, elite military raiding and
assault unit or soldier. Although the word was coined in the Boer War
(1899-1902), the role is as old as battles themselves. In 1940, when the
British organized a number of such units, the term came into wide use. Made
up of hand-picked volunteers, specifically trained for dangerous work, these
units were employed in missions throughout World War II, including the raid
on Field Marshal Rommel's headquarters (1941). The U.S. Army's ranger
battalions were also popularly called commandos. After World War II the
British army's commandos were disbanded, but the British Royal Marine
Commandos were employed in the Korean war and the Suez operation, and the
elite Special Air Service has engaged in extensive action against the Irish
Republican Army and other non state-sponsored commandos. The United States
has active commando units, such as the Navy Seals and the Army's Rangers,
Green Berets, and Delta Force. Some of these forces were used in the Vietnam
War, the Persian Gulf War, and numerous counterinsurgency operations. Soviet
commandos (Spetsnaz) fought in the Afghanistan War. Israel and Vietnam have
particularly proficient commando units. Commandos today often use special
weapons, such as satellite communications, silenced small arms, exotic
explosives, and delicate sensors.
Above excerpt from the online encyclopedia:
http://www.encyclopedia.com/printablenew/52890.html
See J. Adams, Secret Armies (1987); M. Klare and P. Kornbluh, ed., Low
Intensity Warfare (1987).
For the history or Army Commandos in the British Forces (as the commandos in
the game are a British Unit) go to:
http://www.british-forces.com
4.3 Were there any German Commandos?
Due to a topic on Commandos vs German Commandos these are the real facts:
The German Forces also had their military outfit of Commandos.The
Brandenburg Commandos as they were called were the warrior spies of the
Abwehr, Germany's intelligence agency. During World War I, the legacy of
German General Paul von Lettow-Vorbeck's superb guerrilla war in East Africa
and T.E. Lawrence's use of Arab hit-and-run tactics to fight the Turks in
the Middle East made a profound mark upon one of Lettow -Vorbeck's junior
officers, a young captain named Theodore von Hippel.
Finding a place in the German intelligence community after the war, Hippel
proposed utilizing small, elite units to penetrate enemy defenses before
hostilities or offensive actions had begun. However, the idea ran afoul of
the stiff-necked Prussian sense of honor. Such units, the majority believed,
would be an infringement of the rules of war, and furthermore, such
saboteurs were not worthy of being called soldiers. Hippel persevered,
however, and when he became an officer in the war ministry's intelligence
agency, Abwehr, his ideas finally found a home.
The Abwehr got its name from the compound of ab-, meaning away or off,
and -wehr, which implies defense. This deceptive name was born in the days
of the Weimar Republic during the 1920s, when Communists and dissidents were
spied on to prevent uprisings. The Abwehr evolved over the years, first
under Captain Konrad Patzig and then under Admiral Wilhelm Canaris, to
become an espionage agency that worked for the German military. The German
high command allowed Hippel to form a battalion to do what he had
proposed--sabotage the enemy's ability to respond to German attacks by
capturing roadways and bridges ahead of the main force and securing
strategic targets before they were demolished. Known as the Ebbinghaus
battalion, the unit performed magnificently during the Polish campaign,
though it was dissolved shortly afterward. It had not failed, however, to
gain notice. Admiral Canaris gave Hippel the opportunity to form a unit like
the Ebbinghaus group for the Abwehr. On October 15, 1939, the Lehr und Bau
Kompagnie z.b.V. 800 (Special Duty Training and Construction Company No.
800), which consisted primarily of the former Ebbinghaus volunteers, was
officially founded in Brandenburg, where it would adopt the shorter name of
Brandenburg Company.
Recruitment methods for the elite Brandenburg commandos were almost directly
contrary to those of another elite unit, the SS. Instead of seeking out
soldiers with Nordic features, blonde hair and blue eyes, Hippel scoured
Germany's borders to find Slavs or other ethnic groups. Every member of the
Brandenburg Company had to be fluent in a foreign language, whether it be
Czech, Russian, Latvian, Lithuanian, Finnish, Estonian, Polish, Ukrainian or
Ruthenian, and they had to know the country's or region's customs as well.
Instead of being more "racially pure" than their enemies, the Brandenburgers
had to be the enemy--they had to blend in to be effective saboteurs. They
had to know not only the customs of the area they were to infiltrate but
also the local habits and the mannerisms of the natives. In the words of one
Abwehr agent, a Brandenburger in Russia would have to "know how to spit like
a Russian."
The Brandenburgers would also receive extensive training for their missions.
Self-reliance was the key, for they would often work alone. On May 10, 1940,
German troops poured across the Belgian and Dutch borders, ending the period
called the "Phony War." Two nights before, on May 8, the Brandenburgers had
donned Dutch uniforms and secretly crossed the border. One of their targets
was the bridge over the Meuse River at the town of Gennep, Netherlands. At 2
a.m. on May 10, Lieutenant Wilhelm Walther led his eight-man detachment in
an attempt to capture the bridge intact after obtaining information about
where demolition charges had been placed. Disguised as Dutch military police
escorting a number of German prisoners,
the Brandenburgers took the defenders of the bridge by surprise. Two guard
posts were immediately destroyed, but three Brandenburgers were wounded, and
the posts on the far side of the bridge were not yet under German control.
Wearing a Dutch uniform, Walther advanced boldly, and the defenders
hesitated. Capitalizing on this mistake, the rest of the Brandenburgers
destroyed the remaining guard posts and seized the detonator just as the
first panzers rolled over the bridge.
Adolf Hitler turned his attention south toward the Balkans in Operation
Marita and, again, the Brandenburgers--now organized as a regiment--paved
the way for his armies. On April 5, 1941, one day before Hitler's invasion
of Greece and Yugoslavia, a 54-man detachment from the 2nd Battalion secured
the docks at Orsova, on the Danube River. With the Balkans in German hands,
the Fuhrer made final preparations for a major assault on Russia.
Considering all their accomplishments, it would be difficult to declare one
mission more impressive than another, but there was one occasion when the
Brandenburgers seemed to outdo even themselves. In early August 1941, a
Brandenburg detachment of 62 Baltic and Sudeten Germans led by Baron Adrian
von Folkersam penetrated further into enemy territory than any other
Brandenburg unit. Nicknamed "the wild bunch," they undertook to secure the
oil fields at Maikop. Using Red Army trucks and the uniforms of the NKVD,
the Russian secret police, Folkersam infiltrated the Soviet lines. The
Brandenburgers immediately ran into a large group of Red Army deserters, and
Folkersam saw an opportunity to use them. By persuading them to return to
the Soviet cause, he was able to join with them and move almost at will
through the Russian lines.
Pretending to be a Major Truchin from Stalingrad, Folkersam explained his
role in recovering the deserters to the general in charge of Maikop's
defenses. The Russian general believed Folkersam and gave him a personal
tour of the city's defenses the next day. By August 8, the German army was
only 12 miles away, so the Brandenburgers made their move. Using grenades to
simulate an artillery attack, the Brandenburgers knocked out the
communications center of the city. Folkersam then went to the Russian
defenders and told them that a withdrawal was taking place. Having seen
Folkersam with their commander and lacking any communications to rebut or
confirm his statement, the Soviets began to evacuate Maikop. The German army
entered the city without a fight on August 9, 1942.
By autumn of 1944, the Brandenburgers had been officially dissolved, but not
before they had earned more decorations and commendations than any other
single unit of comparable size in the German army.
4.4 How about some books on strategy and tactics?
Guess it depends if you want to learn about tactics & strategy for
specific games ('when the computer does this, then do this'), or
obtain an overview of 'the art & science of warfare'.
For an overview we would suggest just a few introductory books,
authors and websites:
John Keegan - A history of warfare -
Erik Durschmied (ok, bring on the flame throwers..) wrote about 'The
Hinge factor' - now, I hesitate to quote this in front of the group,
however the books do provide (for the absolute beginner) an
approachable if somewhat dramatised, introduction to tactics as
employed by commanders, in real situations.
Bryan Perrett - 'Last Stand!: Famous Battles Against All Odds' - how
to obtain glory by being in the wrong place at the wrong time. This
author also wrote 'The Battle Book' - mini reviews of most major
battles since the beginning of recorded history.
The above books might provide a beginner with a good read (and
hopefuly encourage further investigation), and by no means are
intended as a comprehensive list..blah, blah, standard disclaimer,
etc..<:-)
Some Websites:
Jim Dunnigan's web site - http://jim.dunnigan.com - he wrote the
'Complete Wargamers Handbook'
William R Trotter - his Desktop General reviews for PC gamer are worth
a read each month
The wargamer.com
M. EVAN BROOKS - his website contains an enormous number of reviews -
http://www.pressroom.com/~meb See also the section marked 'A GAMER'S
ESSENTIAL MILITARY LIBRARY'
You can go to Google - select groups, and do a search for any
particular wargame, there's usually a wealth of info to be had from
this groups comments, reviews - and the occasional flame!
And finally, pick a game, and play it! Persistance in the face of
continual slaughter will eventually provide you with a good grasp
tactics.
------------------------------------------------------------------------
5. When or is there going to be a Commandos 2?
Well, we knew there was going to be a Commandos 2. Titled Men Of
Courage. When was the question on everyone's lips back then.
As far as I am aware late 2000, February 2001, June 2001 and the end
of July 2001 were THE estimated release time. That changed again (it did
change a few times) as it was supposed to be released over a year ago.
The game was officially released in USA and Germany on the 21st of
September 2001. On the 28th of September it was released in England
and the rest of Europe. On the 11th Of October it was supposed to be
released in Australia and India.
5.1 A Brief History of A nervous breaking game?
It all started even prior to the release of CBTCOD. A commandos 2 game was
in the mind of Pyro's programmers back then, near 1998. CBTCOD was released
a few months after CBEL, around January 1999 as an experiment to test the
existence and faithfulness of the Commandos community. As the original was
released in the Summer of 1998 Pyrostudios had only the sales figure to make
an estimate on the Commandos fans. The official release of C2:MOC on the
21st of September 2001 makes the game a "two years old" anticipation. Was it
worth the wait? Yes and No as it seems that the game is unstable in machines
mostly with the ME of Windows. A patch was on the works by Pyrostudios
and was released on 02/11/2001.
--------------------------------------------------------
6. When or is there going to be a Commandos 3? A Commandos 4?
Well, we knew there was going to be a Commandos 3 after Commandos 2.
The first bit of knowledge on a Commandos 3 game had been confirmed by
Jon Beltrand, lead programmer of Commandos 2. The same thing Gonzo Suarez
stated before quitting Pyrostudios (a rumour also confirmed by Jon
Beltrand).
No official title had been given at that point except that it was planned to
be the last in the series. The official title of the game is Commandos 3:
Destination
Berlin.
The rumour around on a Commandos 2 add-on had officially been declined.
The C3 game uses an improved version of the C2's engine.(For old news head
over to the Commandos Dropzone to read the full transcript of the chat of
the
Commandos 2 Festival with Jon Beltrand). The BREAKING News happened when
the C3 trailer
was released in the official site of Pyrostudios, that re-opened.
Not more than one minute long, the trailer was awesome. And it proved that
the C3 game was really on the works. Two more game trailers followed.
Nobody knew when but speculations were tempting. As far as I am aware late
2002, February 2003, June 2003 and the end of July 2003 were THE estimated
release
time.
That changed again and again till the demo version finally
arrived. Confirmation on a release
date was for summer 2003 by 2 Spanish Sites. According to GamesDomain the
release date was on the 24th of September 2003, almost two years since the
release of C2:MOC.
The game was officially released in USA and Germany on the 24th of September
2003.
On the 29th of September it was released in England and the rest of Europe.
On the 11th Of November it was supposed to be released in Australia and
India.
A fan made Mission Editor rumour was still around, till a beta version of it
appeared on the web.
You can download it here:
Magic Mission Creator for C3 v:0.6.5. Beta
As for Commandos 4, the only bit of info we do have comes from a list of new
Games by Eidos Interactive where it lists Commandos 4 as a 1st Person
Shooter. More news as they become available.
6.1 Which movie titles or stories were featured in all four Commandos?
Pyrostudios had announced that some of the missions in Commandos 2
will be inspired by actual movies.
Boy they were right. Movies originally spoken were:
The Colditz Story (1955)
The Bridge On The River Kwai (1957)
The Guns Of Navarone (1961)
The Great Escape (1963)
Hannibal Brooks (1969)
Where Eagles Dare (1969)
Saving Private Ryan (1998)
Later on these films were added:
Das Boot (1981)
Is Paris Burning (1971)
C:BEL
There were no movie titles used in BEL.
In CBTCOD we have:
mission 7: The Great Escape
Refers to the film of same name (1961).
In C2MOC we have:
Mission 2: Das Boot (,Silent Killers)
Pyro uses only the title of Das Boot (1981).
Mission 5: Bridge Over the River Kwai
Refers to the film of same name (1957).
Mission 6: The Guns of Savo Island
Refers to the film Guns Of Navarone (1961).
Mission 8: Saving Private Smith +Bonus Mission 8 (Invasion)
Refers to the film Saving Private Ryan (1998).
Mission 9: Castle Colditz
Refers to the film The Colditz Story (1955).
Mission 10: Is Paris Burning?
Refers to the film of same name (1971).
In C3:DB we have:
Stalingrad Campaign (all missions)
Refers to the film Enemy At the Gates (1999).
Europe Campaign (all missions)
Refers to the film The Train (1964).
Normandy Campaign (all missions)
Refers to the film Saving Private Ryan (1998).
6.2 Any Easter Eggs?
An Easter Egg is a well hidden secret inside a game, usually put in by the
programmers while bored. Recently, eggs have been thought up by the
whole development team. An easter egg has "just been discovered" in CBTCOD.
Go to "The Great Escape" level. That's mission 7 of BTCOD.
Click on the little question mark at the top of your screen.
Position your cursor over one of the prisoners.
(It'll more than likely be the one toward the South-Western section of the
prison camp).
Click on him, and read the name that appears (for those who don't want to
go through the drill of installing the game just to see a name tag the name
that appears is Steve Mccqueen. As you well know Steve Mccqueen was
one of the main cast in the film The Great Escape. The title of the mission
is
The Great Escape. Cool ehh? For about three seconds ;-)
Aren't those programmers clever?
A second Easter Egg has been discovered in Commandos 2.
In Das Boot, when in the subpen, if you sneak into the little control room
to the north
of the building, and go inside, there is a map on the wall. Look closely,
it is a map of pearl harbour and the locations of all the ships before the
attack.
Still the major references are the injokes about movies, real persons and TV
series.
Movies/TV Series: Except the titles of the movies we have:
In Mission 5: The Bridge Over the River Kwai the Colonel's name is Guiness.
A cool reference to
the actor Alec Guiness,who played Colonel Nicholson in the actual film.
In Mission 6: The Guns of Savo Island the Allied Pilot, the sea plane and
the Gold Monkey statue refer to the
old but famous TV Series: Tales of The Golden Monkey.
In Mission 6: The Guns Of Savo Island we find a shipwrecked person named
Wilson "The Castaway".
The name Wilson refers to the film The Castaway, in which Tom Hanks stars.
The main character names Wilson one volley ball he finds in the island.
"The Castaway" refers to the obvious.
Real persons:
The new commando character Paul "Lupin" Toledo comes from the name of a
Programmer of the Pyro team, Pablo Toledo. He worked in the BTCOD game.
------------------------------------------------------------------------
7. Patches: C:BEL/ C2:MOC/ C3:DB
CBEL
For CBEL Pyrostudios released a European patch:
http://dl.fileplanet.com/dl/dl.asp?...el1_1update.exe
Patch Installation:
Copy the file to your desktop and double-click to install.
The patch will find where you have installed Commandos and patch it.
Version 1.1
File size: 531 kb
C2MOC
There are two patches available:
a) The International patch
Location 1:
http://www.avault.com/pcrl/patches_temp.asp?patch=commandos2
This patch comes from Eidos Germany but will work on international editions
of the game. The patch addresses installation issues with certain CD-ROM and
DVD drives, some crash problems, and various graphics glitches.
Location 2:
http://www.eidosinteractive.co.uk/support/search.html?gmid=78
This patch upgrades the retail version of Commandos 2: Men of Courage to
version 1.01. It fixes a problem which caused the game to occasionally
crash to desktop without error.Multiplayer has also been improved.
b) the German patch
For the german version you can download it here:
http://www.eidoshelpline.de/index.php4
Patch Installation:
Copy the file to your desktop and double-click to install.
The patch will find where you have installed Commandos 2 and patch it.
Version 1.20
File size: 4 MB
C3DB
There is one patch available:
here
This patch upgrades the retail version of Commandos 3: Destination Berlin
to version 1.42. It fixes a lot of problems but it did't add hotkeys to the
game as speculated! :-(
Patch Installation:
Copy the file to your desktop and double-click to install.
The patch will find where you have installed Commandos 3 and patch it.
Version 1.42
File size: 6 MB
There will be no American versions of the patches as Eidos states that
the international versions are good enough. No more new patches
(covering other problems to gamers) will be introduced.
Fan made Patch:
http://www3.sympatico.ca/hchen001/MAPEADOINPUT.MSB
This patch was created by commandos fans in China. It adds hotkeys into the
game, something which was badly needed for this game.
Patch Installation:
Simply put the file in the output folder
EX: C:\Program Files\Commandos 3\Output\
V - for the new rifle
Ctrl+S-Quick Save
Ctrl+L-Quick Load
.... exactly like commandos 2
For the hot keys, simply move your mouse on the icons in game to reveal.
------------------------------------------------------------------------
8. Alt.Games.Commandos Glossary and Newbie Guide
These are terms and abbreviations you will see come up on AGC that have
special meaning
here. Read them carefully, study them and learn them by heart (ok, don't
study them :)
8.1 General Terms (acronyms)
- RTFM: "Read The Fine Manual" (or any other F-word of your own choice)
- snip: content removed from quoted text
- OT: Off Topic. Discussions about something not intended to be covered
by the newsgroup.
- Re, Sv: in connection with, answering a previous message
- Fw: Forwarded message
- AGC: alt.games.commandos, this newsgroup
- ROTFL: Rolling On The Floor Laughing
- ROTFLMAO: Rolling On The Floor Laughing My Arse Off
- ROTFLMAO....: variations of the above (i.e. UICB - Until I Can't Breathe)
- g: Grinning
- AFAIK: As Far As I Know
- LOL: Laughing Out Loud
- IMO: In My Opinion
- IMHO: In My Humble Opinion
- IMNSHO: In My Not So Humble Opinion
- IIRC: If I Recall Correctly
- FAQ: Frequently Asked Questions, a list answers to commonly asked
questions. This group's FAQ is here
- Troll: an intentionally provocative post, or someone who makes one
- alt.troll: a newsgroup dedicated for trolls. Don't crosspost to this
Newsgroup
- Flame: to deliberately insult another poster, or a post which does this
- Flamer: a poster who flames
- ICQ: a chat program (you can get it at www.icq.com ) that allows us to
talk to people from all over the world. And it is free. :c)
- MSN: another chat program (you can get it at www.msn.com ) that allows us
to talk to people from all over the world. This one is also free. :c)
- ATTN: short for "attention"
- Repost: A Story-comment-post that has been posted before, natch.
- AKA: Also Known As
- FPS: First Person Shooter, like the action games Doom, or Quake.
- FS: For Sale
- FT: For trade
- TBD: To Be Decided
- URL: Universal Resource Locator. An Internet address for a resource,
such as a Web page or a file.
- WTB: Want To Buy
- ng: (Usenet) News Group
- RTS: Real-Time Strategy Game
- FANFIC: Fan fiction
- WEB: Notice of new web sites, updates, etc.
- MISC: Anything else that doesn't fit into the above.
- BCAAFAQ: Being Categorized As A Frequently Asked Question.
- BCFAQ:Being Categorized (As) (A) Frequently Asked Question.
- AGCAR:Alt.Games.Commandos ARchives.
- ACAR: Alt(.Games)Commandos ARchives.
- Emoticons:
:-) or :) Happy > add this to signify you made a joke
;-) or ;) Sarcasm > add this to signify you don't really mean what you
just wrote
:-( or :( Unhappy > express your dislike of whatever you just wrote
about
:-| Resigned > if you're not sure how to react to something,
this might do it
:-/ Similar to the "Resigned" sign; perplexed(?)
8.2 There are a number of common-sense rules for the group (follow them if
you want):
If you are using Microsoft Outlook Express, or any other email program that
can produce HTML emails, ensure that the option is switched off. This will
prevent a large number of complaints. Many of us use simple text-based
programs to read news, and posts with HTML formatting can be very difficult
to read. You can generally turn off this behavior from the "Preferences" or
"Options" section of your newsreader. For some newsreaders, you will need
to change more than one setting to completely eliminate this behavior.
When replying to posts, always add new content at the bottom of any quoted
text, as this makes the flow of discussion easier to follow.
Do not post ANYTHING that could be construed as being a spoiler for
Commandos stuff we have not yet seen around. That includes episodes, books,
comics, TV movies etc... Oh, POST EVERYTHING you want, I am overmyhead
obviously...
Do not cross-post to other groups, be they Commandos-related or not. They
may have different Posting Rules to this group, and you'll probably get in a
lot of trouble. DON'T DO IT IF YOU ARE NOT SURE!!!!
Do not post binary files to the newsgroup. This is a text-only newsgroup, so
programs, images, sounds, html etc...are not allowed. Most people get a
first chance, but it's a real easy way to get killfiled, and you will
probably be flamed for this as well. Binaries should only be posted in
binaries groups (alt.binaries.*, plus a few others). There are a few
reasons for this. Probably the most important is so people can avoid
downloading large binaries that they may not want. As well as it also being
considered abuse of the Net, and one can lose their account over it. Such
posts will be cancelled by the misplaced binary bots.
If you want to post some commandos related binaries, post them to an
appropriate alt.binaries.* group, or put it on a web or FTP site, or a
wargame Web site. Inform the group that you have binary files to post, and
then post them here if you want.
Never reply to a piece of spam or a trollish statement (a deliberately
antagonizing post). It will only prolong the thread. Just ignore it.
(unless it really needs it :)
You can look for more information on netiquette (and on Usenet in general)
in the news.announce.newusers newsgroup. It contains many, many helpful
articles, which are posted every few days so as to be perpetually available.
Everyone who wants to post to Usenet really ought to read them all at some
point.
8.3 Commandos' Games-Terms
- C1: Commandos 1 (refers to the original)
- C:BEL: Commandos: Behind Enemy Lines
- CBEL: Commandos Behind Enemy Lines
- BEL: Behind Enemy Lines
- CAddon: Commandos Add-on (refers to the first expansion of the Original)
- ADDON: Well, the word says it all.
- C:BTCOD: Commandos: Beyond the Call Of Duty
- CBTCOD: Commandos Beyond the Call of Duty
- BTCOD:Beyond the Call of Duty
- BTCD: Beyond the Call (of) Duty
- C2: Commandos 2
- C2:MOC: Commandos 2: Men Of Courage
- C2MOC: Commandos 2 Men Of Courage
- CMOC: Commandos (2) Men Of Courage
- MOC: Men Of Courage
- PYRO: PYROstudios
- EIDOS: Eidos (Interactive)
- C3*: Commandos 3 (wrong reference to Commandos 2 , as the first expansion
of the Original, Beyond The Call Of Duty, being a stand-alone product was
considered to be Commandos 2)
- C3: Commandos 3 (the new awaited game by Pyro)
- CIII: Commandos 3 official logo from Pyrostudios
- C3:DB: Commandos 3: Destination Berlin
- C3DB: Commandos 3 Destination Berlin
- C3B: Commandos 3 (Destination) Berlin
- DB: Destination Berlin
- C4: Commandos 4
- CSF: Commandos Strike Force aka C4
8.4 Commandos' Characters-Terms
Reference on the Character of the Green Beret:
- Name Check: Jack "Butcher" O'Hara or Jerry "Tiny" Mchale
- GB: Green Beret
- TINY: Tiny
- Tiny
- Butcher
- O'Hara
Reference on the Character of the Diver:
- Name Check: James "Fins" Blackwood
- MAR: MARine
- Marine
- Diver
- Fins
- Blackwood
Reference on the Character of the Sniper:
- Name Check: Sir Francis T. "Duke" Woolridge
- SN: SNiper
- Sniper
- Duke
- Sir Francis
- Woolridge
Reference on the Character of Spy:
- Name Check: Rene "Spooky" Duchamp or Rene "Frenchy" Duchamp
- SPY: Spy
- Spy
- Spooky
- Frenchy
- Rene
- Duchamp
Reference on the Character of Sapper:
- Name Check: Thomas "Inferno" Hancock or Thomas "Fireman" Hancock or Russel
"Fireman" Hancock
- SAP: SAPper
- SAPPER: Sapper
- Sapper
- Inferno
- Fireman
- Inferno
- Hancock
Reference on the Character of Driver:
- Name Check: Samuel Brooklyn or Sid "Tread" Perkins
- DR: DRiver
- DRIVER: Driver
- Driver
- Samuel
- Brooklyn
- Perkins
Reference on the Character of Natasha:
- Name Check: Natasha "Lips" Van De Zand or Natasha "Lips" Nikochevski or
Natasha "The Seductress" Nikochevski
- Nat: Natasha
- NATASHA: Natasha
- Natasha
- Lips
- Lip(p)s
Reference on the Character of the Thief:
- Name Check: Paul "Lupin" Toledo
- THIEF: thief
- Thief
- Lupin
- Toledo
Reference on the Character of the Dog (Whiskey's gender has been a debate
recently :-):
- Name Check: Whiskey or Whiskey Duchess Of Kennelborough
- Dog
- Whiskey
Reference on the Character of others:
Commandos Behind Enemy Lines
- Name Check: Shotdown Pilot (Mission 10: Operation Icarus)
- Pilot
- Name Check: The Informer (Mission 12: Up On the Roof)
- Informer
- Resistance Leader
- Prisoner
- Name Check: Prisoners, Claude Gilbert, Collaborators (Mission 17: Before
Dawn)
- Prisoners
- Gilbert & Co.
- Collaborators
Commandos Beyond The Call Of Duty
- Name Check: Partisan Leader Dragisa Skopje or Yugoslav Partisan Dragisa
Skopje or Major Dragisa Skopje (Mission 2: Asphalt Jungle)
- Partisan
- Skopje
- Name Check: Eric the dog (Mission 3: Dropped Out Of the Sky)
- Eric
- The German Dog
- Name Check: The Prisoners Of War (Mission 7: The Great Escape)
- POWS: Pows
- Pows
- Prisoners
Commandos 2 Men Of Courage
- Name Check: Captain, The Crew (Mission 2: Das Boot, Silent Killers and
Mission 3: White Death)
- Captain
- Crew
- Sailors
- Sub crew
- Name Check: Ghurkas(Mission 4: Target: Burma)
- Ghurkas
- Name Check: Spike "The Rat" (Mission 4: Target: Burma)
- RAT: rat
- Spike
- rat
- The Rat
- Name Check: Fatman (Mission 4: Target: Burma)
Fatman
- Name Check: Colonel Guiness or Guiness (Mission 5: The Bridge Over the
River Kwai)
- Guiness
- Bogey (an injoke from Alec Guiness' character role in the film "The Bridge
On the River Kwai")
- Nicholson (an in-joke from Alec Guiness' character name in the film "The
Bridge On the River Kwai")
- Name Check: Wilson "The Castaway" (Mission 6: The Guns Of Savo Island)
- Wilson
- Name Check: Allied Pilot (Mission 6: The Guns Of Savo Island)
- Allied Pilot
- Jake (an in-joke from the Character role in the TV Series " Tales of the
Golden Monkey")
- Name Check: Private Smith (Mission 8: Saving Private Smith)
- Smith
- Bryan (an in-joke to the Character of Ryan in the film "Saving Private
Ryan")
- Name Check: Allied Soldiers (Training Mission 2, Bonus Mission 4, Mission
8: Saving Private Smith)
- Allies
- Ally (single soldier)
- Allied Soldiers
- Soldiers
- G.I.s
Commandos 3: Destination Berlin
- Name Check: General O'Donnel (Stalingrad Campaign)
- General
- O'Donnel
- Traitor
- Name Check: Russians (Stalingrad Campaign)
- Russians
- Russkies
- Ivans
------------------------------------------------------------------------
9. Missions' Namelist: Brief Description
Commandos Behind Enemy Lines
Mission 1: Baptism Of Fire
Objectives: Blow up the Relay Station In the northwestern island.
Team: Green Beret, Marine, Driver
Mission 2: A Quiet Blow-Up
Objectives: Blow Up the fuel depot within the walled compound
Team: Green Beret, Sniper, Marine, Sapper, Driver
Mission 3: Reverse Engineering
Objectives: Blow up the large dam
Team: Green Beret, Marine, Sapper, Spy
Mission 4: Restore Pride
Objectives: Blow up the German HQ's building
Team: Green Beret, Sniper, Marine, Sapper, Driver
Mission 5: Blind Justice
Objectives: Blow up the radar station in the mountaintop base
Team: Green Beret, Spy
Mission 6: Menace of the Leopold
Objectives: Destroy the Leopold Cannon
Team: Green Beret, Sniper, Sapper
Mission 7: Chase of The Wolves
Objectives: Set off explosives on the two submarines at dock.
Team: Green Beret, Marine (team one), Sapper, Driver, Spy (team two)
Mission 8: Pyrotechnics
Objectives: Blow up the water tower and fuel storage tanks at the German
Supply Depot
Team: Green Beret, Sniper
Mission 9: A Courtesy Call
Objectives: Destroy the communications building, the antenna,
the weapons store, the command post and the bunker
Team: Green Beret, Sniper, Sapper (team one), Driver, Spy (team two)
Mission 10: Operation Icarus
Objectives: Rescue the downed pilot, destroy the weapons store and blow up
the two JU-87 Stuka dive Bombers
Team: Green Beret, Sniper, Sapper, Driver, Pilot (Joins later)
Mission 11: Into the soup
Objectives: Destroy all four oil rigs on the map
Team:Green Beret, Sniper, Sapper, Driver, Spy
Mission 12: Up on the roof
Objectives: Release the Informer and get him and the commandos to the
Kubelwagen (car) which will take them to safety
Team:Green Beret, Sniper, Spy, Informer (Joins later)
Mission 13: David and Goliath
Objectives: Sink the Bismarck II and destroy the fuel tanks
Team: Green Beret, Sniper, Marine, Sapper, Driver
Mission 14: D-Day Kick Off
Objectives: Destroy all four coastal guns
Team: Green Beret, Sniper, Marine, Sapper, Driver
Mission 15: End of the Butcher
Objectives: Kill the SS Grupenfuhrer and destroy the HQ's building
Team: Sniper, Marine, Driver, Spy
Mission 16: Stop Wildfire
Objectives: Kill all German Sappers before they can blow up the bridge over
the river Maas
Team: Sniper, Marine, Spy
Mission 17: Before Dawn
Objectives: Free Claude Gilbert and his four collaborators and get them all
to safety
Team: Green Beret, Marine, Spy , Claude Gilbert and Collaborators (Join
later)
Mission 18: The force of Circumstance
Objectives: Destroy the bridge over the river Maas
Team: Green Beret, Marine, Sapper, Sniper, Driver
Mission 19: Frustrate Retaliation
Objectives: Destroy all three V2 rockets and their launch pads
Team: Green Beret, Sniper, Marine, Sapper
Mission 20: Operation Valhalla
Objectives: Blow up the HQ in Gundelfingen Castle as well as both V2
missiles
Team: Green Beret, Sniper, Marine, Sapper, Driver, Spy
Commandos Beyond the Call Of Duty
Mission 1: Dying Light
Objectives: Blow up the antenna, the lighthouse, and all five of the
antiaircraft gun emplacements
Team: Green Beret, Sniper, Marine, Sapper
Mission 2: The Asphalt Jungle
Objectives: Rescue the partisan leader Dragisa Skopje before the firing
squad executes him
Team: Green Beret, Driver, Spy, Partisan Leader (Joins later)
Mission 3: Dropped out of the Sky
Objectives: Recover the navigation system of the HS 293 bomb and exit the
German camp
Team: Green Beret, Sniper, Driver
Mission 4: Thor's Hammer
Objectives: Destroy the rail gun and the armored train
Team: Green Beret, Sniper, Sapper
Mission 5: Guess who's coming tonight
Objectives: Capture the German Colonel and release Spooky
Team: Green Beret, Sniper, Driver, Spy (Joins later)
Mission 6: Eagle's Nest
Objectives: Infiltrate the German airfield and destroy all the prototypes
Team: Green Beret, Sniper, Sapper, Enemy Pilot (captured he joins later)
Mission 7: The Great Escape
Objectives: Release the Green Beret and Driver as well as the rest of the
Allied troops being held prisoner.
Team: Marine, Sapper, Green Beret (Joins later), Driver (Joins later)
Mission 8: Dangerous Friendships
Objectives: Contact Natasha and have her get the secret documents from the
German general at the nightclub
Team: Green Beret, Sniper, Marine, Natasha (Joins later)
Commandos 2 Men Of Courage
Training Mission 1
Objectives: Neutralize all the enemies at the border gate.
Secondary objectives: Obtain the contents of the wooden box.
Team: Sapper, Thief
Training Mission 2
Objectives: Rescue the allied soldiers who have split from their unit.
Team: Green Beret, Sapper, Driver, Allied soldiers (Join later)
Mission 1: The Night of The Wolves
Objectives: Contact the wounded ally, steal the office key from the
General's assistant, steal the Enigma's machine from the General's safe,
decipher the message using the Enigma machine and use the radio. The thief
must hide under a bed.
Secondary objectives: Steal the security papers.
Team: Thief, Whiskey ( Joins later), Natasha ( Joins later)
Bonus Mission 1
Objectives: Neutralize the soldiers at the guard post, get the mine detector
and deactivate all of the mines on the track. Escape by using the enemy
vehicle.
Secondary objectives: Neutralize the enemy patrol.
Team: Thief, Sapper
Mission 2: Das Boot, Silent Killers
Objectives: Deactivate the underwater mines, find the prison key and rescue
all the allied sailors. Call the Green Beret using the radio. Open the
hangar door. Get the Enigma codes. Rescue the Captain.
Secondary objectives: Destroy the torpedo, the AA guns and the fuel tanks.
Escape in the sub.
Team: Marine, Sapper, Spy, Thief, Whiskey, Green Beret ( Joins later)
Bonus Mission 2
Objectives: Complete the circuit before time runs out.
Secondary objectives: Complete the circuit in the quickest time possible.
Team: Marine
Mission 3: White Death
Objectives: Contact the Sapper. Rescue the Green Beret. Recover the three
parts of the Enigma machine. Rescue the Spy, the Thief and the allied
sailors. Rescue the Captain. Use the radio in the camp. Destroy the engine.
The Green Beret and the Spy must use the plane to take the Enigma machine to
the HQ. All the others must escape in the sub.
Secondary objectives: Disable the bow gun, the central gun and the stern
gun.
Team: Marine, Sapper (Joins later), [Evil Twin Sapper: KILL Him] , Green
Beret (Joins later), Spy, Thief (join later)
Bonus Mission 3
Objectives:Escape with all of your men in the vehicle via the track.
Secondary objectives: Neutralize the enemy sniper and the grenadiers.
Team: Green Beret, Sniper, Marine, Driver, Sapper
Mission 4: Target: Burma
Objectives: Rescue the spiritual leader and arm the Ghurkas. Order the
Ghurka to operate the radio. Eliminate the tyrant and escape on the barge
with the spiritual leader.
Team: Green Beret, Sniper, Thief, Driver, Spike (Joins later), Spiritual
Leader (Joins later), Ghurkas (Join later)
Bonus Mission 4
Objectives: Resist the Invasion
Team: Green Beret, Sniper, Driver, Sapper, Allied soldiers
Mission 5: Bridge Over the River Kwai
Objectives: Rescue Guinness. Obtain the explosives. Find the bridge's weak
spot by taking Guinness to the model and plant the explosive trap. Summon
the train by sending a telegraph.
Secondary objectives: Rescue the prisoners.
Team: Green Beret, Marine, Driver, Thief, Spike, Guiness (Joins later)
Bonus Mission 5
Objectives: Neutralize all of your enemies.
Secondary objectives: Switch off the spotlights.
Team: Sapper, Thief
Mission 6: The Guns of Savo Island
Objectives: Rescue the Allied pilot. Get the explosives and destroy the
guns. Escape in the seaplane.
Secondary objectives: Steal the golden monkey and blow up the wall behind
the golden monkey.
Team: Green Beret, Marine, Sapper, Driver, Wilson (Joins later), Allied
pilot (joins later)
Bonus Mission 6
Objectives: Cut the fence. Deactivate the mines. Neutralize the enemy
forces. and get all of your men into the truck.
Secondary objectives: Get the enemy codebook.
Team: Green Beret, Driver, Spy, Sapper (Joins later)
Mission 7: The Giant in Haiphong
Objectives: Contact the Sapper and the Thief. Find the explosives and
destroy the large fuel tanks and the small fuel tanks. Infiltrate the
aircraft carrier.
Team: Green Beret, Sapper (Joins later), Thief (Joins later), Natasha (Joins
later)
Bonus Mission 7
Objectives: Sabotage the rudder of the Zeros. Call by radio to notify the
position of the carrier. Leave the two white prototypes undamaged and pilot
them to escape.
Team: Green Beret, Sapper, Thief, Driver
Mission 8: Saving Private Smith (+ Bonus Mission 8)
Objectives: Heal Smith. Steal the radio codes from the safe. Smith must
radio HQ. Resist the invasion (bonus). Destroy the tanks (bonus).
Secondary objectives: Free the Green Beret, save the Sapper and rescue the
Sniper. Prepare your men for the incoming invasion (bonus).
Team: Green Beret, Sniper, Sapper, Thief
Mission 9: Castle Colditz
Objectives: Rescue the Thief from certain death without setting off the
alarm. The code template has been hidden by General Heinz. The code book is
kept by Field Marshal Desfell. The encrypted plan is kept by Major-General
Rudolf. Join the three parts of the secret plan and transmit via the allied
radio. Escape in the balloon.
Secondary objectives: Distribute the enemy uniforms to the prisoners so they
can escape (58).
Team: Green Beret, Sniper, Driver, Spy, Thief
Bonus Mission 9 (This mission is mentioned as Bonus Mission 8 in the game)
Objectives: Destroy all enemy vehicles.
Secondary Objectives: Eliminate all the enemy grenadiers.
Team: Sapper, Driver
Mission 10: Is Paris Burning?
Objectives: The Sapper must disconnect the detonation device in the
general's office. Contact Natasha and use the radio at the top of the tower.
Team: Green Beret, Sniper, Marine, Sapper, Driver, Spy, Natasha (joins
later), Thief, Whiskey
Bonus Mission 10 (This mission is mentioned as Bonus Mission 9 in the game)
Objectives: Escape using the enemy car.
Team: Green Beret, Sniper, Thief, Driver
Commandos 3: Destination Berlin
Training Mission 1
Objectives: Eliminate all enemies.
Team: Green Beret, Sniper, Sapper
Traning Mission 2
Objectives: Get the papers from the German Embassy.
Team: Spy, Thief
Stalingrad Campaign
Mission 1: Kill the Sniper
Objectives: Eliminate the enemy sniper before he finishes off all your
Russian Allies.
Team: Sniper
Mission 2: Protect General O'Donnel
Objectives: Protect General Franklin O'Donnell. Get all your men to the
plane.
Team: Green Beret, Sapper, Sniper
Mission 3: Kill the Traitor
Objectives: Find your comrades. Kill the traitor before he reports to the
enemy.
Team: Sapper, Sniper, Green Beret, Spy
Europe Campaign
Mission 4: Infiltrate the Station
Objectives:
Team: Thief
Mission 5: Board the Train
Objectives:
Team: Green Beret, Thief, Spy
Mission 6: Stop Bomb Deployment
Objectives:
Team: Green Beret
Mission 7: Take Control of the Train
Objectives:
Team: Thief, Spy, Green Beret
Mission 8: Take Control of the Town
Objectives:
Team: Sniper, Sapper
Mission 9: Ambush the Convoy
Objectives:
Team: Sapper, Sniper, Allies
Normandy Campaign
Mission 10: Cripple Nazi Support
Objectives:
Team: Thief, Sapper
Mission 11: Destroy the Warships
Objectives:
Team: Marine
Mission 12: Storm the Beach
Objectives:
Team: Green Beret, Allies
------------------------------------------------------------------------
10. Major Gameplay Issues in the Commandos series.
General Issues
I have problem installing/running my game. What should I do?
- Check the box for minimum requirements.
- Try following the game documentation as literally as possible.
- Check for readme.* or info.* files on the CD and in the folder the
game installed itself to.
- Are patches, tech tips or game FAQs available for the game?
- Do you have latest drivers for your sound and graphic cards installed?
- Check the card manufacturer's web-site.
- If the game uses DirectX or Quicktime, try using the latest version
first. If that fails, use the version included with the game.
- Before starting the Win-9X game, exit or stop all programs running in
the task bar.
- If you have bought the game (even as a used game) you are entitled
technical support from the game distributor (or publisher/developer).
Use it! For all gameplay issues review the Eidos faqs first:
http://www.eidosinteractive.com/support/index.html
- Does the game have an official home site on the net? If so, check
it's FAQ or tech info page. See links below.
- Post a question to AGC. Don't forget to include any error message
and some details about your system.
- Generally speaking for C2 if you can't get your game to run try
exchanging your disks for new ones at the store you bought it, this worked
for alot
of other people. Also make sure you updated your soundcard, videocard and
motherboard
drivers, have installed directx 8.0 and the patch, all that might solve the
problem.
- Generally speaking for C3 if you can't get your game to run make sure you
updated your soundcard, videocard and motherboard drivers,
have installed directx 9.0 and the patch, all that might solve the problem.
b. How can I take a screen shot picture from the game?
Use the Print Screen key, then exit the game, open a screen shots' program
(like Irfanview or Paint) and paste the pic there. Save it.
10.1 CBEL Issues
Are Windows 2000 supported for Commandos BEL?
Yes, they are. After numerous requests, Pyro Studios programmer Jon Beltran,
has sent us a patch that will allow Commandos BEL to be installed and played
on Windows 2000! The setup menu is in english, but this installer works with
all versions of Commandos Behind Enemy Lines. For those of you who may not
be familiar with Win2K, it is the upgrade for Windows NT 4.0 which was
designed as a business platform.
The Installer is located here:
http://dl.fileplanet.com/dl/dl.asp?strategyplanet/commandos/windows2000_commandos1_installer.zip
10.2 CBTCOD Issues
I have installed CBTCOD but when I play the game it says Load Game Disc?
If you have difficulty with CBTCOD asking for the game disk when
you start the game the patch available will fix it.
ftp://ftp.eidos.com/pub/patches/commandos_bcd/Coman_mp.zip
10.3 C2MOC Issues
a. Why does the game not play when I insert disc 1?
When starting the game, you will receive an error requesting that you insert
the correct disk in the drive. Commandos 2 uses the third disk for launching
the game. Please ensure that you have disk three (3) in the drive prior to
starting the game. Disc 1 is not the game disc. In the UK version of the
game you do not need a disc in the CD-ROM in order to play the game.
b. How can I unistall the Commandos 2 game after a failed install?
This should work for Win 95/98/ME...I don't have XP to mess around with so
if you have XP these instructions may not work.To remove Commandos II after
a failed install, or if the game was Deleted rather than Uninstalled:
Start>Run>Regedit>OK
Open H_KEY_LOCAL_MACHINE>Software>Highlight and Delete the Pyro Studios
folder/key. Leave Pyro alone if you also have CBEL and/or CBCOD.
Exit Registry Editor.
Next open My Computer>C:\drive>Program Files>Delete the Commandos II folder
if it is there (if you installed to other than the default directory, go
there and make sure to Delete any Commandos II related files).
Next, Still in C:\Program Files...look for the InstallShield Information
folder. If you don't see it go to Tools>Folder Options>View and click Show
Hidden Files. Then go back and look in C:\Program Files for InstallShield
Information. Open it and Delete the file/folder that begins with
"F7963BA0-EE...". Don't delete any others!
For safety's sake Restart Windows, then hit CTRL-ALT-DEL to see the Close
Program box and End Task on everything except Exlorer and
Systray.Next...reinstall Commandos II. Then install the Patch. Then play.
Hope that helps anyone unable to reinstall Commandos II. In truth, the
newest version of InstallShield seems a bit flaky.
Disclaimer: We cannot be held responsible for any liability, damage to
machines, or problems arising from using this suggestion, it is undertaken
completely at the reader's own risk - my advice would be if you're not sure,
call the support line!
c. Are Windows XP supported for Commandos 2?
What follows is the official Eidos Windows XP support statement:
Windows XP Compatibility for All titles.
You may not have any problem running any game published by Eidos Interactive
using Windows XP. There are a few things that we want you to be aware. Many
of our games were developed for Windows 95/98 long before the release of
Windows XP. Many of our games were developed using the DirectX API. While
Windows XP does support DirectX, many hardware manufacturers may not have
drivers that support the version that is included with Windows XP. It is
common that some hardware drivers have not been brought up to the WHQL
specifications required for Windows XP. Thus games that use DirectX will not
function correctly or at all.
We can only warrant and support our products when they are run using the
operating system for which they were designed. These specifications are
clearly listed on the product packaging or at our web site.
Older DOS games (Such as Tomb Raider) will not function and are not
supported.
Ultimately, it is the responsibility of Microsoft and/or specific hardware
manufacturer to provide for backward compatibility with Windows XP; this is
to insure that the device drivers are compatible.
At this time we do not have plans to change our older titles to make them
Windows XP compatible for the reasons above. We realize this may be a
problem for some users. If you have Windows XP on your machine, and the game
will not function, your best course of action may be to return the game to
the place of purchase.
d. How can I delete a saved game for Commandos 2?
Go to Program File, under Commandos 2, there is a file called Output, see
numbers at end in order of P0001000.sav and so on. In save Game menu, match
the one you want to delete and delete it.
Below you will see Qs0001.sav It means quick save.
10.4 C3DB Issues
a. How can I unistall the Commandos 3 game after a failed install?
In your regedit (start->Run->type "regedit" press OK)
This will bring up your editor screen, folders down the left side beginning
with
HKEY and a blank windows on the right side.
Go to the EDIT menu at the top of the page, then FIND and type "Commandos 3"
or "pyro" in the bar and press FIND.
This will start the search. The key thing to remember is the search only
finds ONE file at a time, so even if there are several files listed on the
right-hand side,
only the one that is highlighted in BLUE can be deleted otherwise you run
the risk of deleting
a file that has nothing to do with Commandos 3 and thus causing a whole
world of pain for
your computer!
Then after you delete the one file, press F3 which will start searching for
the next one etc.
If at this point you notice on the left, a folder called "Commandos 3" you
may also delete the folder but ONLY that folder.
Eventually you will get a message which says "Finished Searching Through The
Registry". Then there is one more file you need to delete in the registry.
Go back into your folders list of Regedit (you might need to collapse the
folders back to their original state as they tend to expand through the
regedit process). There should be 5 folders beginning with HKEY. Double
click on HKEY_LOCAL_MACHINE, then SOFTWARE then Microsoft then Windows then
Current Version then Uninstall and delete the key beginning
{C270BC04-1540-4673-960F-A546B2C860CD}.
Exit out of the RegEdit and see if the game has been removed from the
control panel's Add/Remove Programs list.
Then go to your My Computer screen and type "C:\Program Files\installshield
installation information" with spaces included into the browser bar at the
top. This should bring up several folders. Delete the folder beginning with
"{C270BC04 ". If for some reason you cannot gain access to this folder
(Installshield Installation information) bear in mind it is a hidden file
and would also require full administration rights to access and edit - try
going to the TOOLS option at the top of the explorer bar then "Folder
Options" and then "view" and selecting "show all hidden files and folders".
NOTE: If for some reason you cannot find this file or folder even after
making sure hidden files are visible, just ignore it and then try to
re-install the game.
Then once this folder has been deleted, you can try re-installing the game
if needs be.
Disclaimer: We cannot be held responsible for any liability, damage to
machines, or problems arising from using this suggestion, it is undertaken
completely at the reader's own risk - my advice would be if you're not sure,
call the support line!
b. How do I make the game run in a higher resolution (instead of 800x600)?
This change is not possible, the game can only be run in 800x600.
c. How do I run the game in a window?
There is no available solution at the moment for this issue.
d. How do I change the hotkeys?
Changing the hotkeys is not possible.
However the use of the fan made patch can probably allow you to do that [link under patches].
e. My savegames disappear, what do I do?
You can either download the patch or use this work around:
- Rename your QS0001.sav to QS0001.bak
- Move perfiles.dat to back-up folder (like you did before)
- start the game, create new profile, call it like you called it before.
- start new game, tutorial and immediately quicksave.
- exit the game and go to Output folder.
You should see a new perfiles.dat and a new QS000#.sav file.
The number at the end may vary.
Now,
-rename this new SAV file to smth else, like QS000#.txt
-give your .BAK file the name new SAV file originally had.
Hope you understand what I am talking about here. For example the game
created: QS0002.sav
You should change QS0002.sav to QS002.txt
And QS0001.bak to QS0002.sav
Now, theoretically, if you start your game and go to start game->quickload,
it should load your old quicksave. If it doesn't work, well, I guess they
changed something in the full game. It does work with the "official-final"
demo.
--------------------------------
11. Commandos Ranking System
As you well know the ranking system of Commandos (all three games) is
taken from the ranks of the British Army. Be informed that there are no
advantages in getting promoted. The promotions only give you the feeling
that you belong in the army. IMHO I think that the designers wanted to
comply with the motto: "The higher you get more confident you feel ".
(Personal Note: Believe me or not I feel more satisfaction when I finish the
particular mission (and kill a lot of enemies or outsmart them)and not the
rank at the
end).
You can also find these specified ranks in the readme file of CBTCOD:
1. Lance-Corporal (Start, All Games)
2. Corporal
3. Sergeant
4. Quartermaster
5. Lieutenant
6. Captain
7. Major
8. Colonel
9. Brigadier
10. General
11. Field-Marshal
To get promoted each time you need 6 stars.
--------------------------------
12. Hints and tips on Commandos 2
a. How do I gag soldiers?
By Shift+Clicking on them. Note: Lupin and Natasha can't do it.
b. Where do I find bonus books?
Usually, they are hidden inside buildings, in cabinets, boxes, etc. If you
can not find all the bonus books press and hold F10 to see what
cabinets/boxes you have not looked in yet: the ones that are bright yellow
are the ones you have not looked in yet, the dark yellow ones are the ones
you already looked in.
c. Ok, I need to know the exact location of all the books.
You can use this handy page made by Xcom: http://www.strategyplanet.com/commandos/bbook_index.html or read below!
The exact locations of the bonus books in each mission are:
MISSION 1:
There are 5 bonus books in mission 1:
one in the room where all the people eat, one in the bath-house, one in the
house where Natasha is and two in the house where you can find the phone.
MISSION 2:
There are 11 bonus books in mission 2:
one in the torpedo-hall, two in the house of the commander, one in the house
where the phone is, one in the bath-house, one in the bunker, one in the
watch-tower close to fuel depots, two in the submarine and two close to the
cell where the captain is kept in.
MISSION 3:
There are 6 bonus books in mission 3:
the first and the second one in the submarine, the third in the house with
the radio set, the fourth in the bow room, the fith in the crew
accommodation and the last one in the anteroom of the bridge.
MISSION 4:
There are 9 bonus books in mission 4:
1 - you find one book in the rooms that are directly under the hall of the
spiritual leader.
2 - Another one can be found in the main building (opposite to the Buddha
statue) in the second floor.
3, 4 - Directly next to the main building is a house with a roof similar to
the roof of the house where the spiritual leader is located. Inside you will
find a library that holds two bonus books.
5, 6 - On the other side of the main building, connected to it with an arc
is a tower where you can find the next two bonus books (in the tower and the
neighboring rooms).
7 - One book is located in the building with the radio set.
8 - In the ground floor of the building with all the monk-like people in it
is another bonus book.
9 - And the last one can be found in the house, which kind of stands in the
middle of the whole complex (between statue and monk-house) in the room with
the 3 soldiers in it.
It´s quite complicated to explain all the locations, hope you can find them.
MISSION 5:
There are 7 bonus books in mission 5:
one in each of the huts close to your starting position,
one on the bridge (check both positions for the explosives)
one in the room with the bridge model
one in the house which is build close to the cliff on the medium platform
above the prison.
Two in two of the houses surrounded with the barbed wire fence.
MISSION 6:
There are 10 bonus books in mission 6:
1, 2, 3: at the village at the bunker entrance (in the 2 big houses and in
the house which is a little aside of the others close to the beach)
4: ammunition depot (connecting two hights subterraneously)
5, 6, 7: in the headquarters, where the commander is (all of them in his
room)
8: in the meeting room
9, 10: where the cannons are.
MISSION 7:
There are 14 bonus books in mission 7:
1: in the small house close to the Green Berets starting position (left one,
entrance to the street)
2, 3: in the first big house from his starting point
4, 5: shop (where you meet your contact-person)
6: house left to the shop (the one with the yard, DIFFICULT room!)
7: house in the leftern corner of the map (where the sniper stands on the
balcony)
8: house where you can find Natasha (ground floor)
9, 10: warehouse where you can find you two missing team members
11: in the room at the top of the gate
the remaining 3 books are all in the buildings right next to the white house
where you can find Natasha:
12, 13, 14: there are 4 buildings in this complex: I will call them A, B, C
(the one with the green roof), D (white, Natasha). One book can be found in
building A and two books in building B.
If you want to have any chance of finding these books without creating to
much noise, you will need to have Natasha attract the attention of one of
the soldiers and the thief needs to use his mouse to draw off the attention
from his person when he climbs through the window.
MISSION 8:
There are 6 bonus books in mission 8 to activate what I would call an
epilogue:
1, 2, 3, 4, 5: Easy to find: two in the house were the green beret is
imprisoned, one in the house in which you find the sapper and two in the
house with the sniper.
6: in the crashed plane in the river (Dive into it or use the welding torch:
the soldier in the separated room within the green beret-house has it).
MISSION 9:
There are 30 bonus books in mission 9:
1, 2: the first two are in the factory close to the Green Beret´s starting
position (called Farben AG). Both of them are in the building with the
chimneys
3, 4, 5: the next three books can be found in the factory on the opposite
side of the map (close to the Sniper´s position, black smoke comes out of
the chimneys). The books can be found on the building where a Nazi thug with
a shirt looks out a window.
6, 7: are in the small building right next to this factory (right infront of
the main gate)
8, 9, 10: very close to this building is another small building with three
bonus books inside (I think there has been no enemy in this building). There
are 3 cupboards with one book each
There are 7 books in the bar-building (close to the other to buildings
mentioned above):
11, 12, 13: 1st floor
14, 15: 2nd floor
16, 17: 3rd floor
The remaining books are in the castle. First get all the parts of the code.
Then go ahead to the rest of the castle, because no books can be found in
the part from the castle entrance to general Rudolf. Pass the tower where a
sniper is positioned and now it gets interesting:
18: book 18 can be found in the room behind the theater stage (get access
through the door on the stage)
19, 20, 21: from this room move upstairs twice to find another 3 books in
the cupboard and on both shelves.
22, 23, 24, 25: can be found in the third floor in all the cupboards.
26, 27: go through the door and find a room with a choir of prisoners. one
can be found in a compartment in the wall and the other one in the piano.
28: Now go to the court yard and enter the 2 storied building right next to
the building where you found the previous books (the one with the oriel).
You will enter a kitchen where you find another book
29, 30: From the kitchen move downwards to the cellar and find the remaining
2 books.
MISSION 10:
There are 17 bonus books in mission 10:
1: Trash can in the subway
HOUSE OF THE COMMANDER:
2, 3: Cupboards, 2nd floor
4: Desk, 3rd floor
NATASHA'S HOUSE:
5: Cupboard behind the counter, ground floor
6: commode, 1st floor
7: commode, 1st floor, officer´s room
8: commode by the canopy bed, 2nd floor
9: commode, 2nd floor, officer´s room
BUILDING IN THE MIDDLE:
10: barroom, ground floor (shelves next to the bar)
11: entrance hall, ground floor
12: desk, 1st floor
13: bookcase, 2nd floor
14: secretary, 2nd floor
15: rack, 2nd floor
16: commode, 2nd floor, adjoining room
17: painting room, 3rd floor
d. How can I exchange items with other commandos?
You need to examine them. This will open inventory windows for both.
Then, simply drag items from one to another.
e. Why is there always one (1) sleeping pill remaining?
Unknown. Probably a bug.
f. How can I pick up the zodiac again?
You can't. You cannot pick up the zodiak (the inflatable boat) once you have
it deployed.
g. Does the rank affect the gameplay?
No.
h. How do I control vehicles?
With Arrow keys. Shift+Arrows = faster. Enter+Arrows=superfast. You can also
[double]click on the point where you want to go! When using a vehicle use
shift to
gain extra speed. (really helps on bonus mission 2)
i. How can I shoot from a tank?
You need both Driver and Sapper to be in a tank. To move a tank (or any
other special vehicle) you got to get the driver in it and control it with
the arrow keys (in some cases you can use the mouse but the arrows work
better) to be able to shoot the cannon of a tank you got to get the sapper
in the tank and hold ctrl while clicking
where you want the tank to shoot.Hold Ctrl and shoot away. The driver can
fire
the cannon while driving (by holding the Ctrl key) but the sapper must be IN
the
tank for the driver to be able to shoot as well.
j. The harpoon gun is used only underwater?
The harpoon gun is mainly used underwater. However there is a TRICK
available to use it on land.
Select the diver, put on the scuba gear and dive into the water.
Select the harpoon gun and resurface.
Now each time you press the Ctrl key a target will appear with the scope of
the harpoon gun.
Go near a target and press shift + LMB. Fins will use the harpoon gun and
kill the enemy.
The harpoon gun has longer range in C2 than in BEL and BTCOD.
REMEMBER that if you use something else as a weapon, or an item
(press A for instance to use the knife) the ability to use the harpoon gun
will disappear.
k. How do I use the camera?
To turn the camera hold alt (a hand with two arrows appear as a cursor) and
press the left and right arrow (or LMB and RMB), outside you will make 90
degree turns, inside you can rotate to whatever angle you want (360 degrees
angle).
l. Ohmygod, this map is huge. Where am I supposed to go to finish objective
X?
If you don't know where you got to be to complete an objective click on it
in the objectives' book to see where you have to be to do it.
m. There are so many items. But I want to use only one, how to do that?
Shift-click on items that you can have a greater number of in your inventory
(i.e. rifles, ammo, clothing) to only select 1 so you do not have to
distribute all of them.
n. Damn I haven't a key and Lupin is busy. How can I open doors differently?
You can use the green beret to kick open doors, this does not work on all
doors though, to do this put the green beret a small distance from the door
and double click on the door to let him kick it in if possible.
(really helps on mission 8)
o. I love the music in C2. Is there a way to save it as MP3's in my PC?
To extract the music of C2 you need pck extractor, available at:
http://c2station.gamesurf.de/index_eng.php
Then you need to unpack data2.pck. The music files are all in wav format and
their names start with M_. (ie. M_pa_int.wav). You need about 300 mb extra
drive space.
We counted 38 music files (maybe missed some).
For the info, all music files upsampled to 44khz and converted to 128 kbps
MP3's take about 40 mb.
Now to be able to find which MP3 (or wav. file) belongs to which mission use
this list:
SBN - Night of the Wolves
SB - Das Boot
HL - White Death
BU - Burma
KW - Kwai
IS - Savo Island
PT - Haiphong
RY - Saving Private Smith
CZ - Colditz
PA - Paris Burning?
M_ indicates music (obvious)
BH, INT, AGU - indicates where it plays (intro, underwater <- this is my
guess, btw).
p. Is there a way to avoid the animation when I tie up and gag enemy
soldiers? When I disable mines? When I climb down ladders?
If you want to speed up processes a little, then when you set a commando to
tie up a person, shift-click on him, then as soon as the commando starts
tying, right click. This will tie the person up, but will skip through the
animation. Skipping the animation can be accomplished in this way too: while
the commando is tying the enemy you shift click on the enemy. The cursor
will change to a "pick up icon" and the commando will pick the enemy gagged
up thus skipping the animation. When you disable mines if you click the
disable icon to a second armed mine, while the sapper is disabling the first
one, the sapper will move to the second without getting to the long process.
When climbing down ladders if you right click the commando will slide down
and not go thru the long process. But do this when you are reaching the
ground or else your commando wiill receive dammage (in other words,
don't use this in big ladders). These really help gain those extra
seconds...and may save your life....
q. Can Natasha carry a body? She is so skinny.
ALL commandos can carry a body since the body in question is
dead/gagged/tied up.
r. How can I assign a hotkey for an allied soldier, please help?
All you have to do is click ALT + a number. And afterwards if you want to
select them shift + chosen number.
s. How to play only the bonus missions?
Thanks to kkoutbox there is a way now to play only the bonus missions.
Download URL: http://www.a-lot-soft.com/other/c2-output.zip
1. Download the archive file.
2. Rename your "OUTPUT" folder under Commandos II installation path
Usually C:\Program Files\Commandos II\Output )
3. Extract the archive, overwrite the OUTPUT folder.
4. Start game, select the default user "a-lot-soft.com".
5. Now you can select saved games from "B-01" to "B-10".
For the eighth mission:
Smith has send out telegram, and the enemies is coming. I'd gathered
explosive from battle field, our soldiers are waiting your orders now.
After you have arranged, click the icon "LAUNCH INVASION" right below
screen...
t. Can I toggle through the portraits (faces) of the commandos?
As the manual specifies you can do this by clicking on the portrait of the
"active" commando on the lower right.
u. Is it possible to change the angle of viewing of allied soldiers when in
coverage mode from windows?
Yes. You can do this by pressing CTRL and clicking in the direction you want
the
selected commando to face.
v. Can I use the cursor of C2 as my mouse cursor?
Thanks to Bart Dumon, we have a solution on this: Bart made a screenshot of
the game,
modified it in photoshop and saved it as a windows bmp file. Then he leeched
a
simple icon editor, imported the image, set the transparent background and
saved
it as a .CUR file. And then you can use it as a mouse cursor in windows.
ftp://ftp.crossbar.net/pub/C2.CUR
ftp://ftp.crossbar.net/pub/c2.Theme
The above is a windows desktop theme, this sounds easier because most
people tend to use the desktop theme manager in the control panel. You can
apply the
theme with the modified cursor with this tool. Both files have to be in the
same
directory.
However, if you don't really need the theme, Bart suggests another way:
Copy the C2.CUR to your C:\WINDOWS\CURSORS\ or C:\WINNT\CURSORS\ or
DRIVE:\whateveryourwindowsdirmightbe\CURSORS\
then go to the control panel, pick mouse and then click the Pointers tab.
At the bottom of this window, click Browse and pick C2.CUR, then click Open
and then OK and tadaaaa you're done.
w. How can I set the resolution higher than the game's max?
Follow these instructions:
C:\program files\commandos II\output\comm2.cfg
change .modovideo from 2 to 3 for 1280x1024. 2 is 1024x768
12.1 Multiplayer Help
For those of you wishing to play the cooperative multiplayer mode,
here are a few guide lines should you get stuck.
First of all one person needs to act as the server. That person needs
to start their internet connection and then run the multiplayer server
client packaged with the game. There is a link to it in the start menu where
the game is also. A DOS type window will appear and display your IP
address in the following format xxx.xxx.xxx.xxx note this down and furnish
your playing comrades also, you will all need it.
Whilst leaving the server program running start Commandos, all other
players can also start Commandos whilst connected to the internet. Select
multiplayer mission. When it asks for an IP address, type in the one
that appeared in the DOS type window earlier on the "servers" machine.
The first person connected to the game gets "ops", if your familiar
with IRC, or control of the game.
Then select your mission, who is going to control what players and
away you go.
Note: Only one person has to run the server program. The person
running the server has to join the game the same way as all the others.
Multiplay can not be saved as in one player missions. It is also very
slow over the internet. LAN play should be ok and would like to try if
they could change their protocols.
On C2:
There are no servers for multiplayer, to play the game online with someone,
one of you got to host the game or you can download gamespy at
www.gamespy.com to find other players.
To host a game you got to enter your own ip in the ip field, the other
players that got to enter your ip to log in to your computer.
To chat with the other players press ctrl + enter to open the chat.
If you are running behind a firewall and need to know the port for commandos
2 it's: 13139.
Playing Commandos 2 Multiplayer through a Firewall:
Commandos 2 uses Microsoft's DirectPlay for Internet/LAN Play. In order to
play Commandos 2 Multiplayer through a Firewall you will need to open ports
2300-2400 UDB/TCP inbound/outbound and 47624 inbound/outbound. For help with
configuring your firewall please consult the documentation that came with
your firewall software.
12.2 Commandos 2 High Scores
After consulting with Mike Souto (Eidos Interactive Technical Support) we
are able to provide you with the score/rank criteria for Commandos 2. The
rank you achieve in Commandos 2 is based upon the score you receive for
completing each mission. Below you will find a break-down of the scoring
criteria.
HIGHEST MISSION SCORE (i.e. TOP MISSION SCORE):
1. Complete the primary and secondary mission objectives.
2. Kill as few enemy as possible.
NOTE: Kill the fewest enemies (using any means).
SECOND HIGHEST MISSION SCORE:
1. Complete the primary and secondary mission objectives.
2. Kill as few enemy without shooting.
NOTE: Kill slightly more enemies (kill the enemy by NOT shooting them).
THIRD HIGHEST MISSION SCORE:
1. Complete the missions primary and secondary objectives.
2. Using deadly force to kill enemy.
NOTE: Kill enemies freely (kill the enemy using the various methods
available).
FOURTH HIGHEST MISSION SCORE (i.e. LOWEST MISSION SCORE):
1. Complete the primary and secondary mission objectives.
2. Killing all enemy by firearm.
FINAL NOTE:
1. The faster you complete a mission the more points you score.
2. The fewer times you load the mission the more points you score (i.e.
fewer is better).
EXAMPLE: Completing all mission objectives with no loss of life with no
loaded
saves as fast as possible will give you a very high score.
The difference between two players if this scenario is compared
is the amount of time taken to complete the mission.
------------------------------------------------------------------------
13. Hints and tips on Commandos 3
a. How do I distract with the spy?
Make sure the spy has a uniform on and then check the action button to the
right. One of the icons is of two guys shaking hands and a little talk
bubble in between, that's the distract button.
b. What does the small red shirt icon for uniforms mean?
(there are two different numbers associated with the enemy uniforms)
Apart from the spy, the commandos can wear enemy uniforms for a certain
amount of time only, this time is represented by the number by the small red
shirt
icon. This means you can transfer the "time" only and you dont have to
transfer
the whole uniform.
c. How can I trade only 1 set of clothes to someone if I have 2 or more in
my inventory?
Holding the shift button when doing the transaction will only move one of
the sets of clothes.
d. How do I drop an item?
First of all make sure the item you want to drop is not in use. Open your
inventory, then drag the item from your inventory (out of the inventory) to
a spot on the ground.
e. What type of uniform do I need to wear to be disguised against officers
and Gestapo soldiers? I am using an officer uniform and they see right
through
it. Is this supposed to be like this?
Other officers & SS soldiers/officers are un-foolable. No disguises work on
them...and as Wade put it: they're like the Spanish Inquisition.
f. When I enter a vehicle the steering wheel icon is displayed but I can't
drive the vehicle.
The only vehicles that work in the game are the truck in Stop Bomb
Deployment and the cannon in the second Stalingrad mission.
g. I love the music in C3. Is there a way to save it as MP3's in my PC?
You need to extract the particular bits from the data files.
1) Get a .PCK extractor (see above for details)
2) Extract the folder "Sonidos" containing all the music files from it.
3) Get a trial version of Cool Edit Pro
http://www.adobe.com/products/tryad...html#product=92
4) Most of the files have to be played at a sample rate of 22050, mono and
16 bit.
h. How do you put the sniper in cover fire mode with the sniper rifle?
I click cover, and set it up, but he doesn't shoot, and he keeps reverting
to his pistol.
You cannot do cover mode with the sniper rifle.
The cover mode normally works with pistols, normal rifles and machine guns
only.
13.1 Multiplayer Help
a. What do I need to play multiplayer?
You need Gamespy arcade, delivered with the game.
b. When trying to join a multiplayer game, gamespy minimizes, and then
Commandos 3 starts loading up, black screen, then all of a sudden freezes,
for about 30 seconds or so. It then closes back to windows and Gamespy comes
back up. No error msgs or anything.
There is no solution available for this issue at the moment.
c. How do I connect through IP instead of gamespy?
There is no solution available for this issue at the moment.
d. I can't find the multiplayer coop mode in Commandos 3, where is it
hiding?
There is no coop mode in Commandos 3.
------------------------------------------------------------------------
14. Frequently Asked Questions on Tactics
Here are a few answers to questions popping up fairly regularly in the
Newsgroup.
14.1 Commandos Behind Enemy Lines Questions
Mission 3: Reverse Engineering
How am I able to shut down the electrified fence?
In the camp there is a small uninhabited tower with a red light blinking
close to the fence.
Move your cursor close to that building and the cursor will change to the
activate icon.
Press it and the Spy (or any other commando) will go and shut the
electricity down.
Mission 4: Restore Pride
a. At the end of the mission, when I try to make the commandos climb
down the ladder they will not move. A bug?
It's a glitch. Move the commando up and down a bit, then have him climb down
the ladder.
He will eventually descend.
b. I have placed all my commandos in the boat and the
boat does not leave the dock. Why?
Exit all your men, get them in the boat again one by one but make sure that
you put the diver last. It's a glitch.
Mission 9: A Courtesy Call
I have destroyed everything but the mission will not end. Where is the
escape vehicle?
The escape truck can be found in the west corner (near that big entrance, on
the left of the team composed of GB, Sniper, Sapper).
But there is a catch (always is).
Catch No1: When you start blowing things up the escape truck appears.
Now the patrol on the southwestern part of the map comes and investigates
and obviously sees the truck.And then the patrol opens fire and destroys the
escape vehicle or makes the driver of the escape vehicle abandon the area
by driving away.
Normally you should get a screen saying "now you don't have an escape
vehicle" but this does not happen always. Best advice: Get rid of that
patrol first.
Catch No 2: You may think that you've blown everything up BUT this may not
be the case. Because this particular mission has plenty of ground targets I
suggest you check the map (all designated targets will be encircled) in case
you missed something. As far as I recall the escape vehicle appears when you
blow up the barracks (this may vary from game to game though).
Catch No 3: This does not work if you have a COPY of the game and not the
original CDs. The escape vehicle will not appear, probably a bug. You can
bypass the mission by using the passwords only. So, what are you waiting
for?
Grab the original!
Mission 10 : Operation Icarus
a. I have used my time bomb and now that I use grenades
the weapons store does not blow up. Why?
You need to use the Only time bomb available to destroy the weapons' store.
Grenades don't work.
b. I have put all my men in the plane and the plane doesn't fly away. Why?
Exit all your men, get them in the plane again one by one but make sure that
you put the pilot last.
It's a glitch.
Mission 13: David and Goliath
a. I have used the torpedoes else where. Will remote control bombs work to
sink Bismarck II?
No. The two torpedoes provided in the minisub will sink the battleship.
Remote control bombs will only destroy the fuel tanks. They don't work on
the ship.
b. How can I fire those torpedoes of the minisub?
Have Fins in the minisub. Press Ctrl (the cursor will change to a target),
aim the cursor on the warship and press LMB. The torpedo will fire away. Do
it twice (Hold Ctrl + LMB) and the second torpedo will fire away.
c. Are there any tricks to bring all the commandos in the base undetected?
Well guys, if you did not know the Marine can carry your fellow commandos
while he can be diving underwater. This requires timing but it is possible.
1. Make the marine inflate the boat on land.
2. Make the commando whom you want to transport stand next to the boat.
3. Make the marine stand a bit far from the boat.
4. Select the hand icon and double click on the boat.Quickly switch control
to the other guy and make him board the boat just as the marine is about to
deflate the boat.
It will take a few tries to get the timing right. A mental note: As you well
see this is
a known bug. it will not work in all versions of CBEL
Mission 19: Frustrate Retaliation
How do I get past the guard tower overlooking the escape boat?
Place an explosive under the tower and detonate it. This will not
destroy the tower but will kill the guard inside it. To confirm the kill
place the eye cursor on top of the tower. The green field of view will
have gone. Now you can make your escape.
14.2 Commandos Beyond the call of Duty Questions
Mission 1: Dying Light
a. How do I get on the island?
This can look daunting if you've never played Commandos before and even
tricky to those familiar with Behind Enemy Lines. Remember your sniper
can shoot from the boat! It helps to take out the guy on the top of the
round roof and one or more guys on the pier where the machine gun is.
This should give you a start before you give up! :)
b. I have destroyed everything but the mission will not end. What's wrong?
Remember that there are a lot of targets in this mission:
The antenna, which is a two part building (install the explosives somewhere
in the middle to destroy both parts of the same house).
The lighthouse.
Five (5) anti aircraft gun emplacements.
Open the map and you'll see the targets circled.
c. How do I get passed the mines with my boat at the end?
One sniper bullet is helpful here to take out the furthest mine and the
next one in can be shot with a pistol from the beach.Although it is
possible to take out the mines using the diver and pushing the rubber
dinghy into them until they explode. Then push the dinghy back to the
beech, pick it up and then deploy it again and it's as good as new
again! Or you can go all the way around, use a sniper's bullet to explode
a single mine (the furthest in the map) at your starting position and...
well row around the island to the buoy.
Mission 2: The Asphalt Jungle
How do I get into the zoo without being shot?
You need to obtain the zoo keeper's uniform so you can wonder around
without being spotted. The zoo keeper is the guy in the blue uniform who
occasionally leaves the zoo for the house at the bottom of the map. The
Green Beret can also gain access to the zoo by climbing the wall into
the lion cage.
Mission 3: Dropped Out Of the Sky
How am I going to recover the navigation system of the bomb? I give up!
Select the Green Beret, then use the "Pick Up" key. The cursor will change
to a hand.
Move the cursor over the tip of the flying bomb and press LMB.
The Green Beret will pick up the navigation system. He is the only one
strong enough to carry it.
Mission 8: Dangerous Friendships
a.Why does the General kill Natasha in the night club?
One of two reasons here. First, Natasha must get into the club without
being spotted by any Gestapo officer. Secondly, if the alarm is set off
during any part of the mission the General becomes suspicious and he
will kill her. So either sneak past the guards or kill them all but do not
set off the alarm.
b. How can I take the secret documents?
Use Natasha. Have her walk to the night club and get her in. The general
will follow her.
After their "brief" encounter she'll acquire the documents (they'll appear
in her knapsack).
14.3 Commandos 2 Men Of Courage Questions
Training Mission 1:
a. Lupin can't tie up the enemy soldiers?
Indeed he can't. Try using the Sapper.
b. How do I get on the other side of barbed wire?
Lupin can climb poles. Shift+Click on them.
Training Mission 2 :
a. Where is the key to the house?
It's with the general, not far from the point where you started the mission.
b. I can't find the 3rd box? Where is it?
It's in the house. Rotate your view (Alt+Arrows) so you can see it. The
mines are
in the house in a box right of the door.
c. Ok, I used the radio but nothing happens?
You should see white "Launch Invasion" button. You need to click on it.
d. How do I destroy the tank?
Place anti-tank mines on the road.
e. I don't have any anti-tank mines?
You need to find them in the third box. See above.
f. How can I control the Allies?
You can select the soldiers by getting a commando near them and
right-clicking on them.
Mission 1: Night of the Wolves
a. How can I complete this mission, if I can't kill anyone?
Well, sleeping pills in a bottle of wine will be your best friend in this
mission. Lupin and Natasha can knock out people (Natasha only with a
bottle of wine) but not tie them up so you cannot get any guns or kill any
soldiers in this mission, it's all about stealth here.
b. How can I "poison" the assistant?
The assistant with the keys is located in the dining room which is located
right of the generals office (from the point of view when you start the
mission).
Use Natasha to go to the cantina, examine wine case in there, use sleeping
pills on it. Enjoy!
Another way is to beat him to death with Lupin, but this has no guaranteed
results, for Lupin that is ;-)
c. How do I make Lupin hide under the bed?
Move your mouse cursor over the bed, while holding Shift until cursor
changes into a "hole with an arrow pointing inside it". This requires
certain precision. If this doesn't work, slightly rotate the view
(Alt+Arrows) and try again.
The total absurd thing about hiding Lupin under the bed is that you have to
place the cursor on the edge of the bed and not at its side. What I mean is
this:
bed [===]
Approach pattern > [===]
Wrong approach pattern [===]
^
You must have with you (as Lupin): the dog, the enigma machine, the
secret documents to end the mission.
d. Where is the switch to cut off the power?
The power can be cut in the building where you find Natasha in the upper
right corner.
e. I have the Enigma and the secret documents from the safe but you say
there are more secret documents?
When contacting the French Resistance man with Lupin, the one who is wounded
and eventually dies, he will pass to you the secret documents and Whiskey.
Now if you talk to him with Natasha he will not give the secret documents
away. You have to talk to him with Lupin only. Even if you used Natasha at
the begining use Lupin to get the documents afterwards (examine the body of
the dead Frenchman) or the mission will not end. You need those documents
for mission 2.
f. Where is the bed where Lupin must hide?
Beds are located in the first barrack building with only 2 soldiers guarding
the hallway.
It's in the same area as Commandant's office.
Note: do not use the beds in the barracks filled with enemy troops.
Mission 2, Das Boot: Silent Killers
a. I don't understand how to complete secondary objective: enter the base as
an official?
The Spy must drive a vehicle to the front gate (the one with an electrified
fence). Obviously, the Spy must be disguised and have "official" ID papers.
The officer will check the ID and open the gate, so you can drive in. If
this doesn't complete the objective, try exiting and re-entering the base on
foot. The car in question is on the left side of the base (from the point of
view when you start the mission).
You will have to put the security papers on whiskey with Lupin.
Then use the dog whistle with the spy, thus taking the security papers from
whiskey.
b. How do I disable underwater mines?
Have Fins (aka Diver, Marine) dive and Shift+click on a mine. When disabled,
they'll float away!
c. I can't get to the radio station. Nazis keep noticing me.
Actually, there is a second radio in this mission. It's in the small
building near the front gate with electrified fence. Use the spy disguised.
d. Where is the damned key for the crew? And where is the damned crew +
captain?
The keys can be found on the roof, the patrolling lieutenant (black
clothing) on the roof got them, you will have to take him out and take them
from his inventory.The sailors can be found in the building near the ramp to
the sub and you need the key to open the door to it. The captain is located
in the building opposite of the door leading to the sailors.
e. Ok, I got everyone in the sub but the mission won't end.
Check if you've done the following: completed all the objectives, used the
radio to contact GB and have him parachute down, rescued all sailors and the
captain (they are in separate locations), have really all commandos and
sailors+captain in the sub (some sailors may be still standing outside),
that's:8 sailors, 1 captain, the spy, the green beret, the sapper, Lupin,
the diver and Whiskey, opened the hangar door (there are 2 doors which can
be
opened), disabled the mines and have the dog with you.
Plus eliminated all enemies in the sub.
NOTE: The sailors can get stuck on some hatches on the sub (the ones without
a ladder) just load a saved game and take another hatch or if you don't
got a saved game near that point use a grenade to kill that sailor.
Bonus Mission 2:
How on earth am I going to finish the race in under a minute? The stupid
boat is too slow.
Press the Shift key and use the Arrow keys to drive the boat. The shift key
is the "Turbo boost".
Mission 3, White Death:
a. I can't find my Marine, where is he?
He is in the small room (kitchenette) and you can't see him in the
beginning. Either press [3] key to highlight him or rotate your view
(Alt+Arrows).
b. Who is that second Sapper?
When you have rescued the sapper 2 of them will appear. As soon as you move
the sapper, kill the one you cannot control, it does not affect your score
in any
way, it's a bug.
c. Ok, I got GB and Spy in the plane and everyone else in the sub but the
mission won't end.
Check if you've done the following: completed all the objectives; Spy or GB
must have the Enigma Machine (give to one of them all 3 pieces of the enigma
machine, do not give to one of them 2 pieces and the other 1 or it won't
work); you rescued all sailors and the captain (they are in separate
locations),
didn't forget any sailor on the way (they seem to have problem climbing
ladders and such, sometimes) and eliminated all enemies in the sub.
The cannons on the destroyer are disabled by placing
the explosives in the destroyer under the guns (the round cog like things).
Bonus Mission 3
I completed all the objectives and escaped in the truck but the mission
won't finish!
You need to escape in the amphibious vehicle.
Mission 4, Target: Burma
a. Where the heck are the Ghurkas?
In the sewers.
b. How do I access the sewers?
Either from under water (press F10 to highlight the entrances) or through a
secret (hatch)passage in one building.
c. Ok, I found Ghurkas but I can't select them.
You need to arm them (at least one of them) first. To do it, examine a
Ghurka soldier and drag a rifle to his inventory (you got to have a rifle in
your inventory and equip each of them with one. To do this use shift-click
on one rifle to only distibute one at a time). After this, all of them
will become selectable and can be controlled like all other allied troops.
d. How can I control the spiritual leader?
Talk to the spiritual leader to be able to control him, he is in a building
near the budha statue.
e. Hmm, notepad says: "Eliminate the Tyrant" but there is no Tyrant to be
found.
Don't worry, he'll come as soon as a Ghurka soldier uses the radio. The
tyrant is the person who arrives in the car after you used the radio with a
ghurka, to make him leave his car you got to wait till he reaches the
budha statue and he will get out himself or you got to kill or knock out one
of the soldiers guarding him. Another tactic is to kill everybody in the
bridge.
Mission 5: Bridge over River Kwai
a. How do I control this %@^#$ elephant?
A. Only Lupin (thief) can do it. B. Use Arrow keys to drive the elephant.
b. How do I rescue the prisoners in the cage?
Use a switch in the arm. This will release the cage and it will drown. Then,
make one your men dive (the diver preferably) and use second switch on the
cage itself, to release the prisoners. Note: you have 30 sec. to do it.
c. How do I use explosives?
You need to place the explosives into a cabinet which is located somewhere
in the middle of the bridge, between some barrels. Examine the cabinet and
drag the explosives in there.
Mission 6: Guns of Savo Island
a. What do I need Wilson for?
He can freely move all around the island and distract enemies (with his
horn).
b. I can't open the door to the bunker and yes, I do have a key?
There is one door which requires you to use a blow torch on it first.
c. I can't find the pilot. Where is he?
Yes, this can be tricky. Click "Target" button. This will display an arrow,
pointing at his location. You might still not see him, but he is there,
somewhere in a cage in the water. Click on the cage with the shift button
pressed and you see the cogs being activated. The pilot will appear shortly.
d. How can I move out the Golden Monkey?
To get the Golden Monkey out of the mines you got to blow the wall in the
room where you find it (press and hold F10 to see which wall).
Bonus Mission 6
How do I get my men on the other side of the wall?
GB should do the job. Equip him with 2 rope ladders (they can be found in
the crates next to the truck). Then climb thetelephone pole and move in the
direction of the wall. Note: you should see agreen position marker, telling
you exactly where you will land (if you fall).
When above the wall, click with RMButton twice (1-to stop, 2-to fall).
Then simply use rope ladders on both sides of the wall.
Mission 7: Giant of Haiphong
a. Where can I find the disguise for Natasha?
It's in the same building where you talked to the Chinese Shopkeeper (in one
of the boxes backstage).
b. I cannot get my men inside the base because the truck won't move. Why?
If you cannot get the truck at the warehouse to move inside the base
anymore, use the other truck just below that one (remember to get Natasha
in first and then the other commandos).
c. I can't get my men onto the Aircraft Carrier?
Get Lupin there first (by making him climb the crane). Then use the switch
(to activate the ladder) by shift clicking on it.
The switch is near the place where the enemy sniper stood.
d. Ok, all my men are on the Carrier but the mission will not end. Why?
To end the mission you got to get your men into the container on the
carrier's deck.
Mission 8: Saving Private Smith
a. How do I heal Smith?
Use a medpack on him.
b. How can I enter the plane? I can't reach the door.
One of the possibilities: from under water on the other side. To get into
the crashed plane you got to use the blowtorch on the marked area (press and
hold F10) or dive in the water on the other side of the plane to find an
entrance.
c. I found all bonus books. Why is there no bonus mission?
As stated in the Manual Addendum, for this mission you get to handle the
"Invasion" as bonus.
d. How can I start the invasion bonus?
To start the invasion bonus you got to push the invasion button in the lower
right corner after you called the allies on the radio, if the button is
greyed out you got to check the buildings and clear them from enemies.
e. All the invading enemies are dead, why doesn't the mission end?
Check all the houses for enemies that are still alive, also check your map
for
green dots, these might be burried enemies, try to kill them with grenades
or
load a saved game before the invasion and get rid of them in another way.
f. How many mines are there? Can I use them against the Germans?
But of course you can use them. There are two types of mines, the antitank
mines and the antipersonnel mines. For the anitank mines, you can find at
least 3 in this mission (Very Hard level), one in a worker located in the
house
where the sapper is held and two near the wrecked track-drive vehicle near
the timber
bridge, that the worker is busy on. Mine sweep the area between the vehicle
and the
trees, and there you should find two anti tank mines. For the antipersonnel
mines,
you should mine sweep the areas around the river banks (both sides of the
river). There
are 48+ antipersonnel mines to be found. Use a commando to carry them
(except the
sapper).
Mission 9: Castle Colditz
a. I am talking to Lupin but he does not move. Why?
Once you try to save Lupin make sure he does not get shot before you talk to
him, if that happens you can not free him anymore.
b. I can't use the radio. Help!
Try using it with GB. To end the mission you got to use the radio at the top
of the tower, give the Green Beret all the 3 parts of the documents (they
will combine to one item taking only 4 spaces in your inventory) and
shift-click on the radio.
Bonus Mission 9 (this mission is mentioned as Bonus Mission 8 in the game)
There are too many enemy vehicles around, should I really use the Mines
and the Bazooka?
In this mission you must destroy 4 enemy tanks, and one armored vehicle.
You don't need the mines and the bazooka as you can destroy everything by
using only the tank provided.
Mission 10: Paris Burning
Do I get a bonus mission after this mission too?
Yes.
Bonus Mission 10 (this mission is mentioned as Bonus Mission
9 in the game)
How can I pass the trenches to get the wirecutters? There is wire
everywhere.
As you know from training mission 1 Lupin can pass right under the wires.
Eliminate the enemy snipers and use Lupin to get the cutters.
14.4 Commandos 3 Destination Berlin Questions
Stalingrad Campaign
Mission 2: Protect General O'Donnel
How can I get into the plane in this mission?
You just go into the door on one of the sides on the plane. You will
highlight it by clicking on F5 (see manual for details). Rotate the screen
and you will see the door.
Mission 3: Kill the Traitor
I have killed every Nazi in all buildings, sewers and on the streets
including the five on the two roofs. I have acquired the explosives and the
snipper's rifle. However, I cannot find the Traitor. I see the automobile
drive up and I have blown it up. The truck that drives to the garage has
been blown up as well and I have monitored every building for some movement
but there are none. Finally the siren goes off and I get a message in red
stating that the Traitor has met with the enemy. What am I doing wrong?
He should come out of the building with the 6 gestapo soldiers standing in
front of it. Wait until the traitor ENTERS the car. Do not kill the gestapo
guards. It seems that as long as they are alive the car will stop and pick
up the traitor and then proceed to the meeting place.
Europe Campaign
Mission 4: Infiltrate the Station
a. I've cleared every enemy from the station and surrounding area, but the
objective still reads: 'Get into the station without setting off the alarm'.
I have also found the admiral's uniform (although the soldiers seem to see
through it). Erm - what now?
There is a hiding place inside the station. Get both commandos in there.
b. I need help on the infiltrate the station mission. What do I need to do?
Try to get inside the station with the truck. You can easily enter the
station by eliminating enemies from both sides of the road. Just in front of
the damaged building where there is an officer smoking a cigar there is a
sewage pipe. Go in there and you'll meet the local resistance inside there.
The rest is easy.
Mission 6: Stop Bomb Deployment
I have killed everybody, destroyed everything (bombs included), I have 3
minutes left and my man is walking around like an angel of death waiting for
the time to expire. What must I do here?
Note that not only did I take it off the trucks, but I destroyed it as well.
You should not destroy it. Use the heavy machine gun if you want.
You should kill only soldiers at the East first. Then in the South - West.
And finally in the North.
Mission 9: Ambush the Convoy
I've blown up the tank and one half track, the other half track seems to be
disabled from the anti tank mine, none of the trucks are blown up and all
enemies are dead. I've got all of the commandos out of the truck and
everyone is just standing around waiting for something to happen. Am I not
getting a mission completed because of that last half track? It's still in
one piece, but when I check the field of view, there is nothing showing,
indicating the driver and gunner are dead. What do I do now?
Try throwing a grenade on it (the disabled but not completely destroyed half
track) to completely blow it up, after that the mission should finish. You
can also use the Bazooka. It has enough fire power to blow up a halftrack.
------------------------------------------------------------------------
15. The hot keys.
These are a very useful aid in speeding things up. Racing across to the
knapsack to select a weapon uses up time which can be much better
employed in the killing of the enemy. Remember certain keys only
correspond to certain team members!
Commandos Behind Enemy Lines
Action/Selection Hot Key
Green Beret 1
Sniper 2
Diver 3
Sapper 4
Driver 5
Spy 6
Deselect all 0
A Explode remote bomb
B Release bomb
C Lie down
D Diving gear(Marine)/Distract(Spy)
E Grenade R Sniper rifle
F Shovel
G Pistol
H Hand
I Activate/Deactivate acoustic decoy
J Trap(Sapper)/Harpoon(Marine)
K First aid kit
L Lethal injection
M Sub machine gun
Q Release acoustic decoy
S Stand up
T Release inflatable boat
U Reuse uniform
W Pliers/Cutters
X Knife
Commandos Beyond The Call Of Duty
Action/Selection Hot Key
Green Beret 1
Sniper 2
Diver 3
Sapper 4
Driver 5
Spy 6
Deselect all 0
A Explode remote bomb
B Release bomb
C Lie down
D Diving gear(Marine) Distract(Spy)
E Grenade/Harpoon/Rifle gun/Knife/Trap/Lethal injection
F Shovel
G Release acoustic decoy
H Hand
I Activate / deactivate acoustic decoy
J Handcuffs / Pliers
K First aid kit
N Release inflatable boat
Q Pistol
R Puppet
S Stand up
T Hanger
U Reuse uniform
V Cigarette pack
W Submachine
X Club/Fist/Ether
Y Stone
Commandos 2 Men Of Courage
Action/Selection Hot Key
Green Beret 1
Sniper 2
Diver 3
Sapper 4
Driver 5
Spy 6
Natasha 7
Thief 8
Whiskey 9
Wilson 9
Deselect all 0
Select various characters Number and Ctrl
Sniper Rifle A
Grenade A
Syringe A
Spike A
Shovel A
Knife A
Binoculars B
Swimming (Submerge) B
Swimming (Surface) B
First-aid kit C
Officer uniform D
Divers suit D
Snow clothes D
Natashas dress D
Wire Trap D
Mine Detector D
Stick to the enemy D
Rope ladder E
Order to go E
Fish Food E
Rifle F
Pistol G
Whistle H
Release Whiskey H
Wire Cutters I
Take off uniform J
Zodiak K
Bazooka K
Smoke Grenade K
Harpoon gun L
Blow Torch L
Sheet L
Sub Machine gun M
Sleeping pills N
Mines O
Poison Grenade O
Hit with bottle P
Trap P
Anti-tank mine P
Hit Q
Look above water Q
Look below water Q
Decoy R
Remote Bomb S
Lockpicks S
Lipstick S
Give orders S
Molotov cocktail S
Grappling hook S
Bury Yourself S
Cigarettes T
Put on uniform U
Tinned food V
Examine W
Attack mode X
Exit from X
Time Bomb Y
Order to look Z
Flame-thrower Z
Reveal and Hide control panel `
Enemy view Tab
Stand up and Crawl Space
Keys used by CBEL, CBTCOD and Commandos 2 (variations mentioned)
F1 Help
F2-F7 Activate various modes in game screen
P Pause (the Pause Break Key works in Commandos 2)
+ or - (numerical keypad) zoom in/out
* (numerical keypad) normal zoom level
Tab Move position of knapsack (Enemy view cone in Commandos 2)
Esc Go to main menu
Ctrl + B See a summary of the mission briefing (Not in Commandos 2)
Ctrl + S Quick save
Ctrl + L Quick load
Alt + Click Make camera track designated target (Not in Commandos 2)
Ctrl + Click Shoot from a vehicle or machine gun nest (Not in Commandos 2)
Shift + Click See field of view of selected enemy (Not in Commandos 2)
Commandos 3
Selection Hot Key/ Function/Action
F1/Help/None
F2/Cycle Window Configuration/None
F3/Tracking Camera/Click on enemy/object
F4/Toggle Map on/off /None
F5/Highlight Enemy/None
F6/Highlight Allied Soldiers/None
F7/ Highlight Interaction Areas/Objects/ None
F9/Quick Save/None
F11/Quick Load/None
TAB/Enemy View/Click on enemy/ground
ENTER/Enemy View/Click on enemy/ground
SHIFT/Scroll Quickly/Move Mouse
ALT/Free Scroll/Move Mouse
ALT/Rotate Camera/ Right/Left mouse click
ALT/Rotate Camera (interior)/ Press Right/Left cursor keys
+/Zoom In/None
-/Zoom Out/None
*/Default game scale/None
\ /Toggle Hide Interface/None
SPACE/ Toggle Lie Down/Stand Up/ None
SPACE/Toggle Swim Underwater/None
Z /Examine/Click on object
Q and W /Cycle through available weapons/None
A Cover Position Select weapon prior to hotkey
X Exit Vehicle None
CTRL /Force Fire/Click on enemy/ground
Most generally used:
Ctrl to fight (q and w to change weapons)
1-8 for selecting people
F9 to quick save
F11 to quick load
Space to lie on the ground
Z to view items
Note: If you use the fan made patch for C3 the hotkeys may be different.
------------------------------------------------------------------------
16. Level Codes (Passwords)
This one is a bit tricky. There are going to be different level codes
depending on how fast you finished the previous mission, damage
sustained and also merits awarded and whether or not you were promoted
or not. Also which level of difficulty you chose at the beginning of the
game will make a difference. So the following level codes may be
different to the ones that some of you may all ready have.
Particularly in Commandos 2 there is a different high score
on how you finish each mission by not killing the enemy,
by not shooting the enemy and you are awarded medals
in the bonus missions.
Commandos Behind Enemy Lines
Mission 2... YS2B7 or 4JJXB
Mission 3... ZDD1T
Mission 4... RFF1J
Mission 5... K4TCG
Mission 6... MIR4M or DT1WN
Mission 7... 7QVJV or X3YWX
Mission 8... K99XC or 7NWJO
Mission 9... AAAX1 or 7LPB8
Mission 10... JSGPW or PSGPW
Mission 11... CMODD or JFOP3
Mission 12... JGHD3 or 4MB4D or MDB4D
Mission 13... PUUWW or BJK4Y or TJK4V
Mission 14... WT348 or 9T348 or 5I8DX
Mission 15... 139PO or 739P0 or 639PM
Mission 16... L9IPV or 99IPV or M34MW
Mission 17... LIMW
Mission 18... YJOJG
Mission 19... YFCWJ
Mission 20... GDKWT
Commandos Beyond The Call Of Duty
EASY LEVEL
Mission 2. H239Z
Mission 3. IR291
Mission 4. NGYA7
Mission 5. 4K4A0
Mission 6. VND2R
Mission 7. Z9ESK
Mission 8. N7SLZ
HARD LEVEL
Mission 2. W8IVM
Mission 3. WLRVL
Mission 4. WUJZR
Mission 5. W3KZ9
Mission 6. VK1YJ
Mission 7. V4WYO
Mission 8. VGG0Z
Commandos 2 Men Of Courage
NORMAL LEVEL
Mission 1:XHGDR
Mission 2:WKUC4
Mission 3:YSM51
Mission 4:B7D8F
Mission 5:3GHSL
Mission 6:AZLM1
Mission 7:JAHSG
Mission 8:UN63A
Mission 9:VAZ2P
Mission 10:9TT5W
HARD LEVEL
Mission 1:PLKUM
Mission 2:JE5SH
Mission 3:DFY3B
Mission 4:K9D3H
Mission 5:NMWQ9
Mission 6:16G3L
Mission 7:WL3CZ
Mission 8:LPQ6T
Mission 9:SRCM8
Mission 10:PAEN8
VERY HARD LEVEL
Mission 1:PVTSL
Mission 2:SKDJF
Mission 3:3DYNG
Mission 4:9BG3S
Mission 5:KJWJK
Mission 6:E2J7H
Mission 7:ZX78Y
Mission 8:TRIB4
Mission 9:TRD78
Mission 10:1LPQD
Commandos 3 Destination Berlin
There are no passwords available
for the missions of this game.
------------------------------------------------------------------------
17. Cheat Codes
Before running any cheat, start the game in the usual way. Either start
new game, enter password, load game or load quick saved game.
Then select a commando (any of them).
Then type in the following, depending on which title you are playing:
gonzo1982 for C:BEL or
gonzoopera for C:BTCOD or
gonzoandjon for C2:MOC or
soyincapaz for C3:DB.
NOTE: At no stage does a prompt appear to enter the code. Just type it
in during normal gameplay.
Whilst entering the code, commandos, weapons and other options may be
highlighted or selected. Do not worry, the cheat code contains some of
the short cut keys to these items. Once the code has been entered one of
your commandos will be active. So do not start wildly clicking around
the screen as you may send one of your men into a fatal area!
In BEL and BTCOD to confirm that the cheat has been set-up correctly
press and hold the CTRL key and then press the I key and then let them both
go.
A red I should appear in the top right hand corner of the screen indicating
that you are invincible. To disable invincibility press CTRL + I again.
In Commandos 2 instead of pressing Ctrl+ I press and hold the
CTRL key and then press the V key and then let them both go. A red V
should appear in the top right hand corner of the screen indicating that
you are invinsible. To disable invinsibility press CTRL + V again.
Cheat mode can also be activated for C3 during a mission by typing
"SOYINCAPAZ" after selecting a commando.
You can now use the following...
Ctrl + I Invincible/God Mode (BEL, BTCOD, C3)
Ctrl + V Invisible (C2, C3)
Shift + X Teleport player to cursor (BEL, BTCOD, C2, C3)
Shift + V See all enemies line of site (BEL, BTCOD)
Ctrl + Shift + N Finish mission (BEL, BTCOD, C2, C3)
Ctrl + Shift + X Destroy Everything (BTCOD) or Kill All enemies (C2, C3)
Ctrl + (-) Show framerate (C2, C3)
Shift+E/Ctrl+E Mission editor (BTCOD)
Shift+F1/F2/F3/F4 Video Mode (BTCOD)
Shift+V Trace User
Ctrl+F9 Show Debug Output (BTCOD)
Ctrl+L Invulnerability (BTCOD)
Alt+F11 Ventana Help (BTCOD)
Alt+I Picte Interface (BTCOD)
Alt+Shift+L Write to MEMLIN.DAT (BTCOD)
Alt+Shift+M Write to MEMACT.DAT (BTCOD)
F9 Terrain Info/Cursor Position (BTCOD)
Esc + L when the mission completed screen appears Skip to bonus mission
(C2)
Explanation:
If you can't find the bonus books, then, when the mission
completed screen comes, just press the "Esc" key and the "L" key together.
Make sure that you press them exactly at the same time.This will let you
go to the bonus mission, regardless of the bonus books.
Remember that in C2 if you use the cheats you loose the rank you have
acquired.
There is a mission unlocker for C3 available.
Other key combinations are probably available and will be posted when I
find them! :)
------------------------------------------------------------------------
18. Can anyone be a real expert on everything concerning commandos?
By definition, a FAQ covers FREQUENTLY asked questions. That means dealing
with the most common Commandos questions first and filling in the rest as
fast as possible.
Questions like "Who Is the Green Beret?" will receive top priority, whereas
if you want to know "How many knives has James Blackwood totally carried?"
you may
have to wait for us to do a little research, and if you want to know
"Which is Natasha Lips' favorite perfume?" you should probably
shut down the computer right now and get a date. (Or try to, anyway.)
Keep in mind that not every question has a definitive answer, and the FAQ
should be restricted to providing only answers that are documented with
reliable sources. In other words, there are some questions that will NEVER
show up here. But if everything was covered, there'd be no need for Usenet,
would there? Finally, this FAQ is very much a work in progress, and if you
feel there's a great question overlooked, we welcome your input. Send in
your submissions and if added, you'll be sure to receive credit!
------------------------------------------------------------------------
19. Links or Where can I go for more information?
This is a list of links to peoples sites containing information on the
Commandos Series and the Commandos active community.
If you would like your site added then send the URL
and a brief description of the site to any e-mail address
at the top of the page.
Some of the links posted here may be:
1. broken
2. out of date
3. inactive
Sorry for any inconvenience but it's not our fault :-)
19.1 I'm confused: aren't there already other Commandos' FAQs around?
The FAQ logo has started to appear in a majority of sites.
But this doesn't mean that they actually answer frequent questions.
On the other hand there are some faqs around that can be useful to
the average player of commandos.
Eidos General Faq
http://www.eidosinteractive.com/support/faqinfo.html?fqid=228&gmid=78
Here you'll find the minimum specs on the game plus pc issues.
Eidos Setup and Installation Faq
http://www.eidosinteractive.com/support/faqinfo.html?fqid=229&gmid=78
PC issues and tech info.
Manual Addendum Faq
http://www.eidosinteractive.com/support/faqinfo.html?fqid=233&gmid=78
The most important faq as it contains new and updated info on the game
itself. CHECK it out!!!
Eidos Commandos 2 BBS Faq
http://home.planet.nl/~xcom/c2/c2_bbs_faq.html
xcom01 constructed this faq. There you can find the
frequent asked questions on Commandos 2 included here
plus other useful info.
1shot1kill's Faq on C2
http://www.c2.freeservers.com/FAQ.html
Commandos 2: Men of Courage FAQ/walkthrough
http://www.zdnet.com/gamespot/faqs/commandos_2.txt','2817688','700','600'
Written by Nadia Varkovsky. This is more than a faq. A complete walkthrough
for each mission plus details contained in the game itself.
A must for the player who wants everything delivered at home ;-)
Eidos Germany Useful Hotkey Chart (FAQ)
http://www.eidos.de/commandos2/
A chart that gives more than it deserves. And its official!!
Unofficial Hotkey Chart (FAQ)
http://www.geocities.com/jeffjones66/
A commando fan, Jeff Jones created one reference key chart, in Excel (.xls)
format.
The zip file includes the manual in both word (.doc) and acrobat reader
(.pdf) format.
Commandos 3 Faqs
http://www.gamefaqs.com
Do a search here for commandos 3.
19.2 Forums and Newsgroups
Except for the best Ng available in the usenet there are other forums and
Ngs,
where you can discuss freely commandos and all its problems and ideas.
a. Usenet
alt.games.commandos
comp.sys.ibm.pc.games.strategic
Both newsgroups can be found in dejanews or google
b. Internet
Eidos' Forums NEW updated forums
Commandos Legacy
Commandos 2 Men Of Courage
Commandos Chat
http://forums.eidosgames.com
The official forums on all three games.
Dropzone Forums
http://www.forumplanet.com/StrategyPlanet/commandos/
From the Dropzone site... another place to discuss freely.
The AlliedForcesNetwork Forums
http://forums.tafn.info
From the TAFN site...
19.3 Commandos' Related Links
And here are links on the game itself. Enjoy!!!
Pyrostudios
http://www.pyrostudios.com
Eidos Interactive
http://www.eidos.com
http://www.eidosgames.com
http://www.eidosinteractive.com
Commandos 2 Patch
International Edition
http://www.avault.com/pcrl/patches_temp.asp?patch=commandos2
http://www.eidosinteractive.co.uk/support/search.html?gmid=78
http://www.eidosinteractive.co.uk/support/index.html
ftp://ftp.eidos.co.uk/pub/uk/commandos_2/patch/IntC2Patch.exe
German Edition
http://www.eidoshelpline.de/index.php4
The Commandos Behind Enemy Lines Official site
http://www.eidosinteractive.com/commandos/index.html
The Commandos 2 Men Of Courage Official site
http://www.eidosinteractive.co.uk/games/embed.html?gmid=78
The Commandos Centre
http://cbel.gamerush.com/
Nice site with good walkthroughs, hints, patches and more.
The Commandos Dropzone
http://www.strategyplanet.com/commandos/
Really nice site with near enough everything. Walkthroughs, mods,
patches, downloads and more stuff than you can shake a stick at. All
pieced together by Jim.
Commandos: MI6
http://www.intplsrv.net/tltrude/MI6home.html
Quality site again with loads of information. Links galore, latest news
with Natasha, multiplayer help and even "Top Secret" areas to find! Tom
Trude and his magic HTML glue at the controls.
Commandos 2 Game Guide and Walkthrough
http://www.walkthrough-online.com/gameselect/commandos2/index.htm
Walkthroughs online on the new game. A must site for the inexperienced
and troubled gamer... for everybody actually ;-)
Commandos Allied Forces
http://www.tafn.info/
Commandos 2 Fanzone
http://www.c2fanzone.de
Commandos Online
http://commandosonline.cjb.net/
Commandos 2 Station
http://c2station.gamesurf.de/index_eng.php
All Commandos
http://allcomandos.cjb.net/
Commandos 2 Fanstage
http://commandos2.fanstage.de/allgemein/news.html
Commandos 2: Die Deutche Fansite
http://www.commandos-2.net/
Commandos Team [Polish]
http://www.commandos.phg.pl/
Baza Commandos [Strefa taktyki]
http://commandos.strefa.com/
Commandos 1 & 2 Fanpage
http://members.tripod.de/commandosfan/index.html
Commandos Zwei
http://www.commandos-zwei.de/
The Dutch Commandos Center
http://members.dencity.com/commandocenter/
MII Commandos Site
http://commandos.onlineexpress.net/
Commandos 2
http://www.comman2.cjb.net/
The Official Commandos 2 Korean Fansite
http://www.commandos2.co.kr/
The Field Marshals
http://www.field-marshals.com/The%20Field-Marshals/field-marshals.htm
Casablanca
http://commandos.gamestats.com/
Commandos Net
http://members.nbci.com/_XMCM/goodwinrulz/index.htm
Commandos "To the Getaway Truck"
http://come.to/sean.com
Gestapo
http://www.gibbed.com/cbel/
The Barracks
http://barracks.cjb.net/
A Commandos Page
http://hjem.get2net.dk/jc/commando.htm
Commandos Outpost
http://www.fortunecity.com/underworld/doom/671/mainpage.htm
The Ultimate Solution
http://www.fortunecity.com/boozers/whitby/340/index.html
Commandos Behind Enemy Lines
http://members.xoom.com/_XMCM/Maartenr/commados/index.htm
Die Waffen SS
http://www.zip.com.au/~ali1/comm/
Commandos HQ
http://members.aol.com/lt1szelag/commandos/
Unofficial Commandos
http://prinz.hannover.sgh-net.de/~tomcat/commandos/
Commandos Headquarters
http://members.xoom.com/detest/
Commandos Behind Enemy Lines
http://www.angelfire.com/mn/Newbeetle/commandos.html
Blue Link
http://www.geocities.com/CapeCanaveral/Lab/8360/cbel.html
Commandos French Soldier [French]
http://perso.wanadoo.fr/canelle/K-Net/comandos/
Die Commandos [German]
http://members.xoom.com/_XMCM/Delanos/index.html
SJ's Commandos
http://www.confluent.fr/jourda/commandos/
Commandos Behind Enemy Lines
http://www.minorisa.es/~davidr/reche.htm
Combat Commandos
http://www.geocities.com/Pentagon/Barracks/7774/Combat.html
Combat Club's Commandos
http://www.angelfire.com/co2/combatneo/index.html
Commandos 2 Born to Kill
http://commandos2btk.gameloft.com/
Commandos 2 Walkthroughs
http://home20.inet.tele.dk/jallah/eng/index.html
------------------------------------------------------------------------
20. The Alt.Games.Commandos Internet Relay Chat (IRC) Channel & MSN
Depressive? Can't sleep? Relationship over with your boyfriend/girlfriend?
This is your SALVATION!
Go straigt to #altgamescommandos ! Find your solution here! Come to the
NEWEST and FIRST chatroom fully dedicated to serve you and your gameplay.
Come in, tell the others in the room your commandos-problem, get a solution,
and continue playing commandos! It's that simple!
For more information on how to get on to IRC, please see the IRC
Frequently Asked Questions document, at
http://www.mirc.co.uk/ircintro.html
Group regulars also tend to use MSN's Instant Messenger service too.
You can dowload this from http://messenger.msn.com
Hope to see you there soldier! Here's the little manual for "how to
entrance".
20.1 Making an ENTRANCE in #ALTGAMESCOMMANDOS
You need:
IRC (for instance MIRC): you can download it at:
http://www.mirc.com/get.html
Download it from the country-site where you live.
Mirc can be found also at http://www.mirc.co.uk.
20.2 Logging IN
Once you're in the Connect-screen, go to: IRC-servers.
Select: ALL
1. Under 'All' you have to select Random US DALnet server
or
2. Under 'All' you have to select Random EU DALnet server
CHOOSE YOUR NAME
Full name: Enter Your name
E-Mail Address: Enter Your E-mail address
Nickname: Enter Your nickname
Alternative: Enter Your alternative nickname (if the requested one already
is in use when you login on IRC)
DON'T click on: Invisible mode
THEN CLICK ON "Connect to IRC Server"
20.3 How to actually enter THE ROOM
Once you're logged in, you'll see a screen with a list of channels. Channels
like #CyberChat.
=>Click on " Add "
=>Type in: #altgamescommandos
Click on "Join"
You're in! Enjoy your stay!
------------------------------------------------------------------------
21. Credits
A big thank you to the following people who have helped with the
construction and maintenance of this FAQ:
Awpy ~ Iakovos ~ Jim Morris ~ Tom Trude ~ Rayvin ~ xcom01 ~ Miss V. ~
Phoenix AG. ~ Gunnar Harboe ~
Mack the Knife ~ Threo ~ 1shot1kill ~ Wouter ~ Yakkalot ~ Christopher Lew ~
Mike Souto ~ kktoubox ~ Jem
~ Grey Mouser ~ Ragsy ~ Bart Dumon ~ @m ~ Ashwin ~ n_lewendon1 ~ Mr 47 ~
Bertie ~ DCasso ~ Rufus/Snowden
Special thanks to:
- Our parents for creating us (Yes, we do exist! We are no computer bots,
especially Iakovos as Phoenix AG suggested!)
- Gonzo Suarez for thinking about a game called "Commandos" during the 90's.
- Pyrostudios and their programming team for making Commandos & anyone else
who helped make it the great game it is now...
- The Commandos community (apart from that one guy who...) :-)
- Anyone else who helped in making this FAQ, but who I forgot to mention!
- ...
Consulted sources:
-----------------
- "Commandos Behind Enemy Lines Manual" by Pyrostudios;
Eidos Interactive Limited Publications; First original printing -1998.
- "Commandos Beyond the Call Of Duty Manual" by Pyrostudios;
Eidos Interactive Limited Publications; First original printing -1999.
- "Commandos 2 Men Of Courage Manual" by Pyrostudios;
Eidos Interactive Publications; First original printing -2001.
- "Commandos 2 Men Of Courage Manual Addendum" by Pyrostudios;
Eidos Interactive Online; First original post Online - 18th of September
2001.
- "Commandos 3: Destination Berlin Manual" by Pyrostudios;
Eidos Interactive Publications; First original printing -2003.
- The original Commandos FAQ by Steve Awpy, version 3.2; created in 1999;
HTML version 3.0 was here: http://www.users.waitrose.com/~recon/
- Our very own personal memory cells which, to our surprise, still work
rather well. :-)
If you have anything you wish to add or comment on then please e-mail us at
the addresses at the top of this document. The AGC FAQ is posted once a
month. If you have any suggestions for new questions or alterations to
existing ones please bring them up in the newsgroup and they will be
considered. You'll receive notification in the Newsgroup or by e-mail if
your new question/inquiry/suggestion/correction did receive the BCAAFAQ logo
(Being Categorized As A Frequently Asked Question) or BCFAQ for short and
that it was included in the faq.
If you have any real money to donate, or if you found any typos, spelling
errors or grammatical "issues", by all means contact me.
[All contributions to the FAQ are appreciated, encouraged, and will be
reviewed and properly credited.]
__
" A hand full of Exceptional Men"
" Something Is Moving"
"Making History"
"Men Of Courage"
"The Eastern Front"
** alt.games.commandos -
"May you find
the crossroads Of Heavens
in your quest
for the ultimate truth" **
___<<< THE END? >>>___
_______________________________________