(
TIEMPO_HASTA_NUEVA_ALARMA
INT 750 )
Just
below the above line you
see this… Changing
the number higher may
give you or the enemy
greater health- vida is
life. I’ve noticed
no change after playing
with the numbers.
# Multiplicador vida aliados=Allies
( MULTIPLO_VIDA_ALIADOS_FACIL
INT 4 )
( MULTIPLO_VIDA_ALIADOS_NORMAL
INT 4 )
( MULTIPLO_VIDA_ALIADOS_DIFICIL
INT 4 )
# Multiplicador vida alemanes=Germans
( also Japanese) life
strength but changes do
nothing
( MULTIPLO_VIDA_ALEMANES_FACIL
INT 1 )
( MULTIPLO_VIDA_ALEMANES_NORMAL
INT 1 )
( MULTIPLO_VIDA_ALEMANES_DIFICIL
INT 1 )
(
TRECARGABAZOOKADIFICIL
INT 30 )
Just
below the above line you
see this. It’s about
the max number of rounds
you’ll find on enemies.
Changing it has no effect
in-game so another file
must have ultimate control.
# Numero de balas de las
armas alemanas
( NUMBALASPISTOLAALEMANA
INT 3 )
( NUMBALASMETRALLETAALEMANA
INT 30 )
( NUMBALASARPONALEMAN
INT 3 )
( NUMBALASRIFLEALEMAN
INT 3 )
( NUMBALASRIFLEFRANCOALEMAN
INT 5 )
( NUMBALASBAZOOKAALEMAN
INT 2 )
NUMBALAS
is short for number of
bullets
(
TPAT_GOLPE_PARED INT 200
)
Below
the above line you see
this. It has to do with
time between shots of
weapons in Normal (facil)
Hard (normal) & Very
Hard (deficil). You see
the pistol and spear gun
(arpon) changed to give
faster shots in hard &
very hard and in easy/hard
for the speargun.
# Para los aliados
( TRECARGAPISTOLAFACIL
INT 10 )
( TRECARGAARPONFACIL INT
10 )
( TRECARGAMETRALLETAFACIL
INT 10 )
( TRECARGARIFLECORTOFACIL
INT 10 )
( TRECARGATIRACHINASFACIL
INT 20 )
( TRECARGABAZOOKAFACIL
INT 30 )
( TRECARGAPISTOLANORMAL
INT 10 )
( TRECARGAARPONNORMAL
INT 10 )
( TRECARGAMETRALLETANORMAL
INT 10 )
( TRECARGARIFLECORTONORMAL
INT 20 )
( TRECARGATIRACHINASNORMAL
INT 20 )
( TRECARGABAZOOKANORMAL
INT 30 )
( TRECARGAPISTOLADIFICIL
INT 10 )
( TRECARGAARPONDIFICIL
INT 30 )
( TRECARGAMETRALLETADIFICIL
INT 10 )
( TRECARGARIFLECORTODIFICIL
INT 20 )
( TRECARGATIRACHINASDIFICIL
INT 10 )
( TRECARGABAZOOKADIFICIL
INT 30 )
( RADIO_DETECTOR_MINAS
FLOAT 125.f ) Mine
detector radius is set
at 125% from 100.f Just
below the above line regards
the max amount of things
you can carry. Maximum
number carried of most
things- rifles or bazookas
is just fine, no need
for more to be carried-
though you can change
the amounts. Mines are
easy to change and helpful.
(
MAXPISTOLASFUSIONABLES
INT 10 ) pistols
( MAXRIFLEFSRANCOFUSIONABLES
INT 30 ) sniper
rifles
( MAXRIFLESFUSIONABLES
INT 10 ) rifles
( MAXMETRALLETASFUSIONABLES
INT 10 ) sub-machine
guns
( MAXARPONESFUSIONABLES
INT 10 )
spearguns
( MAXBAZOOKASFUSIONABLES
INT 10 ) bazookas
( MAXMINASFUSIONABLES
INT 20 ) mines
at 20 is up from 10
( MAXMINASCONTRACARROFUSIONABLES
INT 10 ) mine
detectors
( MAXGRANADASFUSIONABLES
INT 10 ) grenades
( MAXBOMBASHUMOFUSIONABLES
INT 10 ) explosive
bombs
( MAXBOMBASGASFUSIONABLES
INT 10 ) gas
bombs
( MAXTABACOSFUSIONABLES
INT 10 ) packs
of cigarettes
( MAXUNIFORMES INT 10
) uniforms
( MAXMOLOTOVSFUSIONABLES
INT 10 ) molotovs
( MAXLATASCOMIDAFUSIONABLES
INT 10 ) cans
of food
( MAXBOTIQUINESFUSIONABLES
INT 10 ) med
kits
(
NUM_TICKS_DOBERMAN_NARCOTIZADO
INT 1500 )
Below
the above line is speed
at which patrols walk.
Changing it up or down
should affect them but
does not. ???
# Velocidad de la patrullera
sobre railes como la de
la isla
( VELOCIDAD_PATRULLERA_RAILES
FLOAT 2.5 )
#
Tiempo saliendo vapor
( TICKS_SALIENDO_VAPOR
INT 200 ) This
is how long in game seconds,
not real seconds, steam
escapes from machinery
once turned on. If you
set it at 2000 it would
be deadly for a long time
(10 times as long).