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mine |
Used by the Sapper. |
Place these when your expecting an invasion. Spread them around, they'll be triggered, enemies nearby will explode. The sapper can collect mines that he disabled and put them in his backpack. |
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bazooka |
Used by the Sapper. |
The bazooka can be used to blow up tanks, cars or just some enemies :D |
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blowtorch |
Used by the sapper. |
American version of
Kubelwagen. Same
stats. |
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flamethrower |
Used by the Sapper. |
For all you sadistic people out there, it can be quite fun to put you enemies on fire with this handy weapon. |
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remote bomb |
Used by the Sapper. |
This bomb can be placed by the sapper and can be set off to explode from a distance. A nice way to take out tanks or fulfill objectives. |
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time bomb |
Used by the Sapper. |
After placing this bomb you have about 20 sec. time to run away from the explosion. |
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molotov cocktail |
Used by the Driver (C2), Sapper (C3). |
Use this to keep enemies at a distance if the situation requires it. The fire burns the bodies to ashes, making their possesions useless. |
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smokebomb |
Used by Driver(C2), Sapper (C3). |
The smokebomb requires some practice to master but once you get the hang of it the smoke curtain can get you passed the soldiers. |
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gasgrenade |
Used by Driver (C2), Sapper (C3). |
American version of
Kubelwagen. Same
stats. |
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handgrenade |
Used by Sapper, (all in C3). |
The grenade can be used to eliminate patrols or certain types of tanks. |
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syringe |
Used by the Spy. |
Used by the Spy to neutralise the enemy. Two doses temporary disables the enemy, three doses are lethal. |
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mantrap |
Used by the Sapper. |
This trap can be used to kill an enemy in a silent way. You can throw a pack of cigarettes just after the trap and the enemy will make his last step. |
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shovel trap |
Used by the Driver. |
The driver uses the shovel to dig a covered up hole. If the enemy steps over it they'll dissappear for ever. |
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wire trap |
Used by Driver (C2), Sapper (C3). |
The wire traps can be spanned between two walls. If the enemy walks over it he will be unconscious. Additionally you hang a mine, molotov or handgrenade on the wire. If the enemy trips the wire, an explosion will follow. |
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grapling hook |
Used by the Diver. |
The hook can be used in a similair way as the trap wire with the difference that it only needs one access point. The diver is holding the other end. Contrary to the wire trap it can be used on multiple enemies as long as the diver has enough strenght or isn't shot to dead by enemies. |
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lockpicks |
Used by the Thief. |
The lockpicks are used by the thief to open locked boxes, doors or safes with documents. |
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sheet |
Used by the Thief. |
The sheets can be used in a similair way as the rope ladder, but make sure you collect a large enough amount of them or you won't be able to get all the way down. |
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food |
Used by all Commandos. |
The can of food is an alternative to the med kit and can be found in mainy cabinets. |
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lieutenant uniform |
Used by the Spy. |
This uniform can only distract people of a similair rank or lower. |
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officer uniform |
Used by the Spy. |
All enemies except gestapo and officers will follow orders given by the spy. |
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