Designed by Rutam Rane
Commandos Imperial Glory Praetorians Eidos Pyro Studios
Interview with Tom Marx (C2)
TAFN : Will there be a rolling demo (self-running) ? If yes what will it cover ?

Tom Marx : There are plans to release an AVI on the web site which will display many of the new features in the game. There’s a new graphic engine which enables Pyro to create very realistic scenes and animation you can not believe.

TAFN : Are there any training missions in C2 ? How many ? and what will they teach the first time gamer ?

Tom Marx : There is a tutorial included in the game which will cover the main controls for your commandos and give you a better understanding of how to interact with the environment. This will be a benefit for the newbie as well as the professional.

TAFN : What are the minimum & recommended requirements to run the game on a PC ?

Tom Marx : These have not been finalized yet but minimum specs should not be too high as the game uses direct draw and therefore a powerful 3D card will not be required.

Commandos Imperial Glory Praetorians Eidos Pyro Studios
Commandos Imperial Glory Praetorians Eidos Pyro Studios
TAFN : Are the vehicles in Commandos 2 controlled by cursor keys ?

Tom Marx : You may control the vehicles with cursors or mouse and in some cases both. When driving a tank, for example, and you have two characters inside, one will drive and the other can use the big gun. You can easily drive with the cursor keys and aim and fire using the mouse.

TAFN : Can our own bullets hurt our commandos, when in line of fire ?

Tom Marx : You can’t take aim on your own commandos; these are good soldiers so they wouldn’t do this.

TAFN : In the previous movies we have seen a lot of stationary guns, we mean big guns (these are really too big for the commandos) . Can we use these guns ?

Tom Marx : You can use some of the big guns, not all.

Participants : Tom Marx.
Interviewers : Rutam Rane

Commandos Imperial Glory Praetorians Eidos Pyro Studios
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