Guess who's coming tonight
The Commandos Strike Force demo was officially -and painstakingly- released this week and so far has received positive comments. Could this be true? There was a kind of awe when I downloaded (thanks to our great site here) and installed the demo. Could the wait have been worth it? Could there be a new experience behind all this? Could the experiment actually work somehow and not be a “letdown” again? Commandos 2:MOC sure was worth the wait and a really long one that was. Commandos 3:DB was a joyful and painful memory simultaneously, which sadly ended our beloved strategy series. But Commandos Strike Force is something completely different. And the question remains: Can strategy elements be applied to a FPS game?
Restore Pride
I am glad as a commandos’ fan to say actually… YES to all these questions. The adrenaline rose high when I saw the Green Beret flipping his knife. Could this be true? The only other game I have played where in first person view there was a knife to actually kill someone was in Half Life: Opposing Force, but all you could do was slash here and there. No way sir! Not in commandos. In commandos you can slash, but you also see drops and ripples of blood here and there on the body parts of the enemy you hit. But that is not all. In commandos there are the now called “killing techniques”, where you can actually see your character perform the killing. And that is not all still… three commandos equal three different killing techniques. Yes, I am pretty sure that Commandos Strike Force strikes back and… with a vengeance!
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