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Strike Force
Commandos series
Extra
Site info
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Interview with Gonzo Suarez (C2) (1/3) |
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TAF - What does the red line, in the sight cone
of enemy soldiers indicate? |
G. Suarez - It
indicates that one of our commandos is seen by the
enemy.
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TAF - Are the chances of escaping the enemy
sight, once spotted better in C2? How will this help,
and can you describe, what changes would happen if this
is enabled in C2. Will the game be easier to play? |
G. Suarez -
Definitively, yes. In Commandos 2 the player will
have many chances of escaping from the enemy. This
allows the player to make a mistake and still escape
alive. The easy level will be a lot easier than the
original Commandos. The difficult level matches in
difficulty the original Commandos, although the
dynamics of the game will be a lot different. |
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TAF - How do interface changes affect the
player? |
G. Suarez - The
interface changes were necessary due to the
significant increase of available possibilities in
Commandos 2. The aim was to create an easy to handle
and comfortable interface. |
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TAF - How is the new Inventory Interface
different from the Knapsack of C1? And does it include
any interaction with enemy soldiers (Dead or Alive)? |
G. Suarez - The
interface is very different as the game is very
different too. The player will be able to manage in
their inventory the several weapons and items they
will collect during a mission. Yes, it is possible
to interact with the enemy soldiers stealing items
from them with the thief if they are alive, or
collecting weapons and items from the dead bodies. |
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TAF - Now, that all commandos have been given
generic actions, such as everyone can handle cars etc,
do you think the Commandos 2 missions will be easier to
play? |
G. Suarez - They
will be easier to play, but the main feature is that
the game is a lot more open. The player will be able
to face a mission through different paths and ways
of playing. The main thing is the player will be
able to adapt the game to suit their tastes. |
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TAF - What are the new extras in the game...like
the Gestapo Officers in C1? |
G. Suarez -
There are so many extras that it would be difficult
to list them all, and anyway, we want them to be a
surprise. There are more extras in a single mission
of Commandos 2 than in the whole original Commandos. |
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TAF - How is the briefing process in the game
different, or is it the same as Commandos 1? |
G. Suarez - The
outline is very similar, but here the briefings
inside a mission will be a lot more important due to
the dialogues between the characters or with
secondary characters. |
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TAF - Who is
your favourite commando,(Your Pick) or set of commandos we
should look forward to use such that we can combine their
skills for the missions? |
G. Suarez -
Maybe the thief for being new. There isn't a pre-set
team more powerful than others. They will vary
depending on the objectives and the aspects of a
particular mission.
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TAF - Can you tell us something more about Lupin,
is he the mascot for the game ? |
G. Suarez - Not
really. The mascot of the group is whiskey the dog.
The thief is a very useful character in Commandos 2
and that will be able to get players out of sticky
situations. |
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Participants : Gonzo Suarez,
Jon Beltran. Interviewers : TAFN Staff + Community Questions &
MI6 |
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